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Character Controller's Slope Limit is ignored when using round primitive...
Reproduction steps:1. Open project “Character Controller Slope Bug”2. Open scene “Playground”3. Enter Play Mode4. Using the "PlayerC... Read more
Player stuck after display of the Unity logo when building for WebGL
Reproduction steps:1. Open project “CurvyPackage”2. Open scene “Untitled”3. Build and Run for WebGL Expected result: project is buil... Read more
[Linux] EditorWindow is empty when created with the utility set to true
Reproduction steps:1. Open the attached “BugRepro” project2. Click BugReport > Works3. Observe the correctly drawn EditorWindowTe... Read more
Memory Leak in Lightmap Bake API when using Progressive GPU Lightmapper
Steps to reproduce:1. Open the “LightmapLeak_Small” project2. Open “PVP04_Clubhouse” scene in Assets/Scenes/01_PVP/PVP04_Clubhouse f... Read more
Mesh Collider error is thrown when transitioning from Scene to Scene in ...
How to reproduce:1. Open the user-attached “TestProject2” project2. Open the “Empty” Scene3. Enter Play Mode4. Open the Console wind... Read more
EventType.MouseUp is ignored when used on variable fields
How to reproduce:1. Open the user-attached “AnimationFPS” project2. Open the “SampleScene” Scene3. Select the “Main Camera” GameObje... Read more
Transparent Depth Pre/Postpass doesn't work when used with Custom Pass
How to reproduce:1. Open the user-attached “BugExamples” project2. Open the “OutdoorsScene” Scene3. Open the Game View window Expect... Read more
anyKey.isPressed still runs when using alt+tab to return to build
How to reproduce:1. Open the attached “AltTab” project2. Build and Run the project with the “SampleScene” Scene3. Alt+Tab out of the... Read more
[GLES] Camera stops rendering subtractive shadows when reentering Camera...
Steps to reproduce:1. Open the attached project “BugRepro”2. Build and Run the project on Meta Quest 23. Observe the shadow under th... Read more
[Quest 2] Crash when Project is built to Oculus 2
Reproduction steps:1. Open the user’s attached project “CrashBugRepro”2. Open “Assets/3D Model” Scene and add it to the “Scenes in B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor