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[Linux] Editor ignores SIGTERM signal when using command 'kill <PID>'
Reproduction steps:1. Create a new 3D project2. Open the Terminal3. Enter this command: ps aux | grep 2021.3.14f1 | grep -v grep | a... Read more
InputField(TMP) throws an Exception when typing Korean while drag-select...
Reproduction steps: Open the attached project “InputField.zip” Enter Play Mode Select random Korean characters in the input field by... Read more
Getting "Draw call" logs in the console when opening new "3D Sample Scen...
To reproduce:1. Create a new "3D Sample Scene (HDRP)" template project2. Observe the console Expected: no errors or logs spamming in... Read more
"SpriteAtlas.GetSprite" causes an increase in memory usage when called t...
Reproduction steps: Open the user’s attached project “MemLeak_Project“ Open “Assets/Scenes/SampleScene.unity“ Scene Enter the Play m... Read more
Unity Accelerator "CacheMinFreeBytes" configuration value gets reset whe...
How to reproduce:1. Install the Unity Accelerator from a Docker image following the instructions on the given manual page: [https://... Read more
Crash on tlsf_free when running Havok scene with profiler
Reproduction steps:1. Open the attached project “HavokCrash”2. Open the “Assets/Scenes/Test1” scene3. Open Window → Analysis → Profi... Read more
DrawGizmo is not called when adding Script without saving the Scene
Reproductions steps:1. Open the attached project “ReproGizmo”2. Open the “Assets/GizmoDrawerIssue/Scenes/TestScene” scene3. In the H... Read more
ScriptableObject icon cannot be changed when using IconAttribute
Reproduction steps: 1. Open the attached project “IconBug”2. Observe "Assets/CustomScriptable" ScriptableObject in the Project windo... Read more
Unable to build project when using a public optional bool variable
Reproduction steps:1. Open project “GenericFieldError”2. Open scene “SampleScene”3. Build and Run project Expected result: The proje... Read more
NullReferenceException thrown in certain editor layouts when selecting a...
Reproduction steps:1. Open project “HDRBug”2. Open scene “SampleScene”3. Make sure the layout of the Editor looks like the attached ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor