Search Issue Tracker
Not Reproducible
Not Reproducible in 1.0.X
Votes
0
Found in [Package]
1.0.0
Issue ID
HVKB-5
Regression
No
Crash on tlsf_free when running Havok scene with profiler
Reproduction steps:
1. Open the attached project “HavokCrash”
2. Open the “Assets/Scenes/Test1” scene
3. Open Window → Analysis → Profiler window
4. Enter Play mode
5. Wait for the balls to fall
6. Exit Play mode
Expected result: No crash occurs
Actual result: Unity crashes when entering or exiting Play mode
Reproducible with: 1.0.0-pre.15 (2022.2.2f1, 2023.1.0a25)
Couldn’t test with:
2020.3.44f1, 2021.3.16f1, 2022.1.24f1 - Required package “Entities Graphics” is not available
0.51.1-preview.21 and lower - Errors in package “Library/PackageCache/com.havok.physics@0.51.1-preview.21/Havok.Physics/HavokSimulation.cs(368,81): error CS0246: The type or namespace name 'SimulationCallbacks' could not be found (are you missing a using directive or an assembly reference?)”
Reproducible on: macOS 13.1 (Intel)
{noformat}0x00007ff60a31b414 (Unity) tlsf_free
0x00007ff60812385e (Unity) DynamicHeapAllocator::Deallocate
0x00007ff6081302f2 (Unity) DelayedPointerDeletionManager::CleanupPendingMainThreadPointersInternal
0x00007ff608130277 (Unity) DelayedPointerDeletionManager::CleanupPendingMainThreadPointers
0x00007ff60812f9e6 (Unity) DualThreadAllocator<DynamicHeapAllocator>::Allocate
0x00007ff6081229b1 (Unity) MemoryManager::Allocate
0x00007ff60812cace (Unity) malloc_internal{noformat}
Notes:
- When entering Play mode in Unity 2023.1.0a25 the editor freezes.
- The reproduction for the crash is not consistent.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note:
Unable to reproduce with Unity 6
Resolution Note (1.0.X):
Unable to reproduce with Unity 6