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2 same components are added when drag and dropping a script onto a Game ...
How to reproduce:1. Open a new Unity project2. Create a new empty script3. Select Main Camera, drag and drop the newly created scrip... Read more
Text gets pushed to the left when typing in a text field
How to reproduce:1. Open the attached user project “TestUITextField2.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Enter Play Mo... Read more
"The provided object cannot be assigned a managed reference ID because i...
How to reproduce: Open the attached project "SerializeReferenceEnum.zip" Select Assets/New MyObject.asset Click "Assign Managed Refe... Read more
GameObject color in Scene window is different than in Color preview window
Reproduction steps:1. Open the attached “RectangleBliss.zip“ project2. Open “SampleScene” scene3. Enter Play mode and press “esc” ke... Read more
Light component Color selection doesn't change from its original color
Reproduction steps:1. Open the attached “Weapons.zip“ project2. Click on “Sun” GameObject and change its Filter Color Expected resul... Read more
Script Component is added twice when dragging it from the Project Window...
Steps to reproduce:1. Create a new Project2. Create a new Script in the Project Window3. Create Cube GameObject in the Hierarchy4. D... Read more
Error is thrown when removing an element from a list in a ScriptableObje...
Reproduction steps: 1. Open the attached “23_1.zip” project2. Select the "Asset/New Sample Scriptable Object Instance.asset" Asset i... Read more
Console displays error "ObjectDisposedException: SerializedProperty m_De...
Steps to reproduce: Create a project Add 3D game object Go to "Inspector" tab Find "Mesh Renderer" component In "Materials" field en... Read more
MonoBehaviour dragged and dropped to the GameObject ends up adding twice
Steps to reproduce:1. Create a new Project2. Create a new Script in the Project Window3. Create Cube GameObject in the Hierarchy4. D... Read more
GameObjects don't interact with other GameObjects when the Cloth compone...
Reproduction steps:1. Open the attached “Test Project” Project2. Open the “ClothBugWindows” Scene3. Build the Project4. Open the Bui... Read more
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