Search Issue Tracker
No MipMaps are created when using "UnityWebRequestTexture.GetTexture"
Reproduction steps:1. Open project “MipRepro”2. Open scene “SampleScene”3. Enter Play Mode Expected result: the loaded texture has m... Read more
Crash in TransformParticleMesh
How to reproduce:1. Download and open the attached project2. Enter "Play" mode3. Press the "Test 2" button Stacktrace:0x00007FF7B9BA... Read more
Canvas Override Sorting breaks sorting order when it is disabled and ena...
Reproduction steps:1. Open the attached “bug-report.zip“ project2. Open “SampleScene” scene3. Enable Override Sorting in “CanvasOver... Read more
Search: Unity Search documentation link opens wrong version documentation
Steps to reproduce: Create new project Go to "Window" menu item, select "Search", select "New Window" Click on the help icon (little... Read more
Typo in the "Templates" documentation page for the "2D Mobile" template ...
How to reproduce:1. Open the Unity documentation page: https://docs.unity3d.com/hub/manual/Templates.html2. Scroll down to the “Core... Read more
Animation Rigging Overlay is showing the same tooltip with an offset for...
Steps to reproduce:1. Open any Unity project and import the Animation Rigging package2. Create a new GameObject3. Add a Rig Builder ... Read more
[2D] Sprite is not being masked when using SpriteShape
Steps to reproduce:1. Open the “SpriteShapeMask” project2. Open the “SampleScene” scene3. Observe the Scene view Expected result: “S... Read more
[WebGL] Video is not playing when starting it on iOS devices
How to reproduce:1. Open the attached “TestWebGLiOS.zip” project2. In the Build Settings choose “WebGL” platform and build the proje... Read more
Search: Console displays "Failed to save search query at Assets/ .a...
Steps to reproduce: Create a 2D project Add any 2D game object for example "Capsule" Go to "Window" menu and select "Search" ->"N... Read more
Script compilation is not triggered when modifying Scripting Define Symb...
Reproduction steps:1. Open the “TestScriptingDefine“ project2. Open “Project Settings” and make sure “Scripting Define Symbols” cont... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal