Search Issue Tracker
Won't Fix
Votes
1
Found in
2020.3.45f1
2021.3.18f1
2022.2.6f1
2023.1.0b3
2023.2.0a1
Issue ID
UUM-26611
Regression
No
Canvas Override Sorting breaks sorting order when it is disabled and enabled again
Reproduction steps:
1. Open the attached “bug-report.zip“ project
2. Open “SampleScene” scene
3. Enable Override Sorting in “CanvasOverride” GameObject
4. Enter Play mode
5. Disable and enable Override Sorting in “CanvasOverride” GameObject
6. Observe the Game window
Expected result: Button reappears when Override Sorting is enabled again
Actual result: Button and Images disappear when Override Sorting is enabled again
Reproducible with: 2020.3.45f1, 2021.3.18f1, 2022.2.6f1, 2023.1.0b3, 2023.2.0a1
Reproduced on: macOS Monterey 12.6 (Intel)
Note: Reproducible on a new project but inconsistently
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][iOS] The keyboard closes and re-opens when consecutive input fields are selected
- Complex Sub Graph connected to a Voronoi node is ignored when the shader gets applied as a Material
- Compute Shader property not set error when entering play mode with path tracing and PBR sky
- "WebGL Publish" detects WebGL module and allows building when it is installed without restarting the project
- Editor is non-responsive and flickers when multiple Water System instances are enabled
Resolution Note:
Although we understand this is a bug, by using proper values for "Order in Layer" guarantees a problem won't happen. After investigation we have deemed this a low priority issue that won't be fixed in the near future either because it is too costly to implement or because there are risks of introducing other problems doing so.
If you feel this is a wrong assessment please reach out again, providing more details about the impact of this issue.