Search Issue Tracker
[Linux] Crash on glXCreateGLXPixmap when hovering over labels in the Ins...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/SampleScene” Scene 3. Select the “Main Camera” GameO... Read more
"Assertion failed on expression: 'prefabInstance.GetPrefabModification()...
How to reproduce: 1. Open the attached project "AudioReadTest.zip" 2. Right mouse click on Assets/Prefabs/Prefab1.prefab 3. Click... Read more
Rigidbody2D.Cast does not detect collisions when 'Is Trigger' property i...
Reproduction steps: 1. Open the attached “Physics2DBug.zip” project 2. Open the “SampleScene” 3. Enter the Play mode 4. Select t... Read more
GameObjects with "hideFlags.DontSaveInEditor" paired with the "DontDestr...
How to reproduce: 1. Open the “HideFlagsBug.zip“ project 2. Open the “New Scene“ 3. Enter Play Mode 4. Observe the Console 5. E... Read more
[Linux] Editor language is not changed when selecting a different language
Reproduction steps: 1. Create a new project 2. Click Edit > Preferences 3. In the Preferences window, go to Languages 4. Select the ... Read more
Canvas Renderer open the outdated documentation
How to reproduce: 1. Create a new Unity project 2. In the Hierarchy, create any legacy UI Button 3. Select the created UI GameObj... Read more
"Please remove the CanvasRenderer component" warning is thrown when open...
How to reproduce: 1. Create a new project 2. Import the TextMesh Pro Essentials and Examples 3. In the Project window, go to Asse... Read more
[Android] Application either crashes, renders the screen black or doesn'...
How to reproduce: 1. Open the “screen goes black“ project 2. Open the “SampleScene“ 3. Run and Build for Android 4. In the appli... Read more
RuntimeBlackboardAsset doesn't work with Editor Bootstrapper
*Steps to reproduce:* # Create a new project (in my case, I used Unity 6000.0.24f1). # Install the [Behavior Demo|https://assetsto... Read more
"Shader warning in 'Universal Render Pipeline/Particles/Simple Lit': imp...
*Steps to reproduce:* 1. Create a new project with FPS Microgame template 2. Build And Run 3. Observe the Console *Actual resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Silicon] Crash on mono_get_hazardous_pointer when disconnecting Bluetooth Headhpones while in Play Mode
- Switching Project when importing complete project does not import all assets and project opens incomplete
- [Linux] Input.mouseScrollDelta is inconsistent when limiting framerate
- Undoing the branch rotation resets only wireframe and not mesh when undoing the action first time after launching the project
- Asset Bundles retain their previous hash when dependency of prefab instance changes