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Dropdown menu for Jitter in "Brush Attributes" in Scene View doesn't clo...
How to reproduce:1. Open the project from comments or create a project and set up "Terrain Tools"2. Enter Scene "SampleScene"3. Crea... Read more
Error message is insufficient when Input is not set-up
How to reproduce:1. Open the project from comments2. Enter Scene "SampleScene"3. Enter Play Mode4. Observe Error in Console Actual r... Read more
Default Button Press Point value set in the Editor is not respected and ...
Steps to reproduce:1. Open the attached "buttonPressPoint.zip"2. Connect a gamepad (needs a right trigger)3. Enter Play Mode4. Press... Read more
[HDRP][Water] Refraction happens on very small distance for ocean when t...
https://forum.unity.com/threads/water-system-for-the-high-definition-render-pipeline.1203751/page-8#post-8795602 Additional info:- D... Read more
Crash on TerrainData_CUSTOM_Internal_SetDetailLayer_Injected when using ...
Reproduction steps:1. Open the attached project “IN-29656“2. In the Hierarchy select any child Terrain of the “Map“ GameObject3. In ... Read more
Referenced assets are unloaded by Resources.UnloadUnusedAssets() when us...
How to reproduce: Open the attached project "IN-30658.zip" Build And Run the project Expected results: "After unloading, the asset i... Read more
SkinnedMeshRenderer not rendering after animator is removed and "optimiz...
How to reproduce:1. Open the project “IN_29178”2. Drag and drop the “avatar” prefab from the Project window to the Scene view3. Sele... Read more
Error "DrivenPropertyManager has failed to register property "m_time"" t...
How to reproduce:1. Open the attached project “IN_21174“2. Open “SampleScene” Scene3. Select “GameObjectTimeline” Timeline in the Pr... Read more
The video flickers to black when changing Video Clip
How to reproduce: Open the attached project "VCS Test Project.zip" Enter Play Mode Expected results: The video doesn't flicker when ... Read more
Material override is not applied to either GameObject or Entity dependin...
Reproduction steps:1. Open the “Bug_URP-RenderObject-Entity-GameObject“ project2. Open the “SampleScene” scene3. Observe the colors ... Read more
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