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UnityEvent listener execution state is Off by default
Reproduction steps:1. Open the “OffByDefault” project2. Open the “SampleScene“ scene3. Select the “Test” GameObject4. In Inspector c... Read more
Error is logged when selecting UnityEngine.Terrain element in Memory Pro...
Reproduction steps:1. Open the attached project “MemoryProfilerBug”2. Open the Memory Profiler “Window>Analysis>Memory Profile... Read more
EditorWindowTitle attribute does not work when applied to custom EditorW...
Reproduction steps:1. Open the attached project “WindowBug”2. Press “BUG REPORT>Window with custom title“3. Observe the opened wi... Read more
Can not navigate through the Scene when using custom SceneView
Reproduction steps:1. Open the attached project “ShortcutBug”2. Press “Bug>Open Window”3. In the Scene Window try to adjust the V... Read more
Pop-up windows are not ordered properly when using VisualElement.add() m...
Reproduction steps: Open the attached project “UITKbug“ Go to “Window > App UI > Open Storybook” In the window “App UI - Story... Read more
Incorrect memory leak detection when using UnsafeUtility.SetLeakDetectio...
Reproduction steps:1. Open the attached project “MemoryLeakBug“2. Open the scene “Assets/Scenes/SampleScene”3. Enter the Play Mode4.... Read more
HDRP default frame settings are not updating in the Inspector window whe...
Reproduction steps:1. Open the attached project “HDRPProject”2. Open the “Assets/Scenes/SampleScene” scene3. Select the MainCamera G... Read more
Graph Node stays selected when the Unselection entry in the Undo Histor...
Reproduction steps:1. Open the attached project “UndoProject”2. Open “Assets/Scenes/OutdoorScene.unity” scene3. Open “Assets/PlanetG... Read more
Crash on physx::Dy::SolverCoreGeneralPF::solveVParallelAndWriteBack when...
Reproduction steps:1. Open the attached “repro-project“2. Open "VR_Van" Scene3. Enter Play Mode4. Observe the crash Reproducible wit... Read more
Crash on mono_gc_wbarrier_range_copy when loading a Scene async
Reproduction steps:1. Open the attached “repro-project“2. Enter Play Mode3. Click “New Game“4. Observe the crash Reproducible with: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
- Ping highlight text is misaligned with asset name when pinging a prefab from Prefab Mode to Project window
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12