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[Input System] Out-of-focus Gamepad devices do not set ButtonControl.was...
Reproduction steps:1. Open the attached user's project "InputSystem Bug.zip"2. Connect a xinput compatible controller3. In the Proje... Read more
PIX and NSIGHT shader debuggers don't work on DX12 with DXC compiled sha...
1. Open the attached project2. Create a player build with the "Fluid" scene for DX12 with "Development Build" enabled3. Follow the i... Read more
Addressable Group Advanced Options section in the Inspector gets closed ...
How to reproduce:1. Open the user's attached project2. In the Project window open Assets > AddressableAssetsData > AssetGroups... Read more
GetHolesLODInfo doesn't match the content of the HeightmapSubRegion hole...
Heightmap::GetHolesLODInfo returns kPatchHasSurfaceOnly for the patch I am interested in, but after extracting the HeightmapSubRegio... Read more
[Input] Different buttons are selectable while holding Enter key
Steps to reproduce:1. Download and open the project "UISubmitReleaseBug.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play mod... Read more
AndroidJavaException is thrown when calling Advertisement.Show()
Steps to reproduce:1. Open the user's attached project "QuizWorld.zip"2. Build it to Android with developer option enabled3. Connect... Read more
[XR SDK] A black screen is rendered in HMD after entering Play mode in t...
Reproduction steps:1. Open the user's attached "FocusSwitch-A.zip" and "FocusSwitch-B.zip" projects side-by-side2. Load the "SampleS... Read more
[Legacy Cubemap] NullReferenceException is thrown on the Right Mouse cli...
In Cubemap NullReferenceException is thrown on Right Mouse clicking in six textures (Right, Top, Front, Left, Bottom, Back) refer to... Read more
Keyboard.current.anyKey.wasPressedThisFrame value is incorrect on keyboa...
Reproduction steps:1. Open user's project "InputBug.zip"2. Enter Play Mode3. Click on Game View to get a focus on it4. Click differe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package