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Long Prefab save times when using Unity 2022.2 and higher
Reproduction steps:1. Open the attached project “PrefabSave”2. Open the Profiler window (Window > Analysis > Profiler)3. In th... Read more
[MemoryProfiler] Graphics size is not shown for RenderTextures in 1.1.0-...
Steps to reproduce:1. Open any Project with Unity version 2022.2.x or newer2. Make sure Memory Profiler Is installed via the manifes... Read more
Console displays error "UnityException: Creating asset at path Assets/Sc...
How to reproduce: Open HUB; Create a new project; Go to "File" menu and select "Save as Scene Template" sub-menu item; In "Save Scen... Read more
"Development Build" watermark is shown in non-development UWP release bu...
Reproduction steps:1. Open the “Test UWP Dev Stripped“ project2. Open the “SampleScene” scene3. In Build Settings ensure the selecte... Read more
bool properties do not enable/disable consistently when they are clicked
Reproduction steps:1. Open the attached project “PSDProject”2. Select the “Assets/test.psd” asset3. In the Inspector Window enable/d... Read more
Console errors appear when the Inspector is set to Debug and a GameObjec...
Reproduction steps: 1. Open the attached project “TestProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Click the three ... Read more
A script public variable value is not used when set in the Inspector window
Reproduction steps:1. Open the attached project “GravityProject”2. Open the scene “Assets/Scenes/Prototype 3.unity”3. In the Hierarc... Read more
Custom binding processor disappears from the context menu after entering...
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Test.inputactions” Input Action Asset3. Select the “D... Read more
Ambient lighting is broken when loading scenes that contain a camera and...
How to reproduce:1. Download and open the attached project2. Enter "Play" mode3. Observe the Game view window Expected outcome: The ... Read more
Inspector window's ObjectFields are not updating correctly
How to reproduce:1. Open the attached project “22.2.12.zip“2. Open the test scene3. Select the 'Test' GameObject4. Change the 'X' ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor