Search Issue Tracker
[Metal] Declaring a TexCoord Attribute as an int4 shows “Metal: Error cr...
How to reproduce:1. Open the user’s attached “MetalVertexAttributeErrorRepro.zip” project2. Observe the Console window Expected resu... Read more
USS variables inherited from parent elements are applied before local va...
Reproduction steps:1. Open the attached project “UIBuilderBug“2. Open the Visual Tree Asset “Assets/Test” Expected result: Visual El... Read more
The Shader Graph view is zoomed in when switching between Shader Graphs
Reproduction steps:1. Open the attached project “ShaderGraphBug“2. Open the Shader Graph “Assets/Graph1”3. Open the Shader Graph “As... Read more
Player Splash screen has visual glitches while fading out when using Vul...
How to reproduce:1. Open the user-attached "TestProd" project2. Open the "Test" scene3. Build And Run4. Observe the Unity splash scr... Read more
"MissingReferenceException" is thrown into the Console window when tryin...
Reproduction steps:1. Open the attached project “HDRIrepro“2. Open Package Manager and go to “My Assets“3. Install any asset which c... Read more
DirectX 11 analytics crashes the player on Windows 7
Callstack: UnityPlayer.dll!d3d11::D3D11Analytics::GetFeatureOptions(struct dynamic_array<struct GraphicsSpecificAPIAnalyticsEntry... Read more
"Lighting bake stops with error 2 ('AddGeometry' failed with exit code: ...
Steps to reproduce:1. Open the attached “BakingErrorBug” project2. Open the “Map011_building” scene3. Open the Lighting window by go... Read more
Variables have no values in them when updating the opened scene with Uni...
Reproduction steps:1. Open the attached "New Test Project" on both machinesSteps on machine 1:2. Create a new workspace in the Unity... Read more
Crash on CreateAssetMenu::Rebuild when creating a project after enabling...
Reproduction steps:1. Create an empty project2. Enable “ForceDebugAllocator” in File->Preferences->Diagnostics3. Close the Edi... Read more
Infinite Animation clip glitches when Animation Track ends
Steps to reproduce: Open the "Timeline-Cinemachine-Test-Suite" project Open the "TL - Blend Clips Scene" Scene Enter the Play mode O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor