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NativePlugins fail to build when Building for Windows ARM64
How to reproduce:1. Open the “Unity Project” project2. Open the “Sample Scene”3. Build the project Expected result: project is built... Read more
GameObject is pink if using a Material with a Diffusion Profile and havi...
How to reproduce:1. Open the attached project “VolumeBugFinal.zip“2. Open the “OutdoorsScene“ Scene3. Observe the “Capsule“ GameObje... Read more
Memory leak warning shows up in the Console when adding an Animator Cont...
How to reproduce:1. Open the attached project “Test.zip“2. Select the “Cube“ prefab3. Disable and re-enable the “Animator“ Component... Read more
ListView with VirtualizationMethod set to DynamicHeight hides items when...
Reproduction steps:1. Open project “ListViewBug”2. Select “Directional Light” in the Hierarchy3. Expand one of the ListView items in... Read more
"Couldn't download template: Validation Failed" warning thrown when tryi...
How to reproduce:1. Open Unity Hub2. Press "New Project" button3. Select 2023.1.0b13 version in "Editor Version" section4. Find 3D S... Read more
Crash on fbxsdk::FbxConnectionPoint::SubConnectFind when importing a spe...
Reproduction steps:1. Create a new project2. Import the FBX file from the attached “fbx_crash_test.zip” to the project Expected resu... Read more
Severe FPS degradation when a video is played via the Video Player Compo...
Reproduction steps:1. Open the attached "FPSDropWebGL.zip" project2. Build and run the project3. Once the WebGL build runs in the br... Read more
[URP] Errors regarding Profilers.EndSample thrown while recording profil...
How to reproduce:1. Open the “profiler_errors_repo.zip“ project2. Open the “SampleScene“ scene3. Open the Profiler by going to Windo... Read more
Crash on CSharp_vx_req_sessiongroup_remove_session_t_session_handle_set ...
Reproduction steps:1. Open the attached project “VivoxCrash“2. Open the “VrScene“ Scene3. Enter Play Mode4. Wait until the “Player 0... Read more
CS0103 error is thrown when enabling "Addressable Assets" profiling and ...
Reproduction steps:1. Open the attached "repro_IN-37672ProfilerStrings.zip" project2. Change Build Platform to PS4 or Switch3. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS