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AutoFocusRequested can not automatically focus after configuring camera ...
How to reproduce:1. Open the attached “IN-38566“ project2. Build And Run the project on the connected device3. After the application... Read more
Cursor is frozen in the Game view when the "Input System Package (New)" ...
Reproduction steps:1. Open the attached “repro_IN-41170.zip“ project2. Check that in the “Project Settings” -> “Player” -> “Ot... Read more
All expandable fields under the General and Layer Import are unusable wh...
How to reproduce:1. Open the attached project “AsepriteBug”2. Select the “SpriteTest” Asset3. Expand any field under the General or ... Read more
Aseprite Sprite doesn't have the correct size when changing Import Mode ...
How to reproduce:1. Open the attached project “AsepriteBug”2. Select the “SpriteTest” Asset3. Change the Import Mode to the Sprite S... Read more
The context menu expansions have different colors from the main context ...
How to reproduce:1. Create a new Unity project2. Right-click in the Project window to open the context menu and navigate to “Create”... Read more
NullReferenceException is thrown when clicking "Show in Explorer" on ele...
How to reproduce:1. Create a new Unity project2. In the Project window with the Two column layout, right-click on any folder in the ... Read more
[Vulkan] VVL error-01913 for mismatched debug markers
Nes Vulkan Validation Layer error 01913 has exposed that sometimes we try recording a debug marker that should span multiple command... Read more
GPU lightmapper reverts to CPU while baking APV
Steps to reproduce: Clone Modern-Sponza project from GitHub; Additively load Sponza and SponzaLightingDay scenes; In the Lighting wi... Read more
URP Lens Flare is rendered incorrectly in a standalone build
To reproduce: Create a new project using empty URP template; Import URP samples into the project ( Window > Package Manager > ... Read more
[iOS] Error is thrown when binding an attachment to Input 0 while using ...
How to reproduce:1. Open the attached Project “Native Render Pass Unity Revised”2. Select Assets/Settings/URP-Performant.asset3. In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor