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m_Action is cached and not cleared when InputActionReference.Set() is used
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode Ex... Read more
TextMeshPro component does not perform linear color conversion when the ...
Reproduction steps:1. Open the attached project “CanvasTextBug“2. Open the Scene “Assets/Scenes/SampleScene”3. In the Hierarchy wind... Read more
Memory leak when calling AssetDatabase.ExportPackage method
Reproduction steps:1. Open the attached project “MemoryLeakProject”2. Open the Backup Exporter window (Tools > Backup Exporter)3.... Read more
Crash on FMOD::OutputWASAPI::parseUUIDString when changing sound input t...
Reproduction steps:1. Install NDI tools for Webcam2. Set sound input to any NDI Webcam3. Open the attached project “CrashRepro“4. En... Read more
[Linux] Editor windows can get infinitely smaller when resizing them
How to reproduce:1. Open/create any project2. Un-dock console window3. Grab at it's corner and make it as small, as possible Expecte... Read more
SkinnedMeshRenderer gets periodically deformed when the Editor is in the...
Reproduction steps:1. Open the attached project “DeformedMesh”2. Open the Scene “Assets/Broken Scene.unity”3. Enter the Play Mode4. ... Read more
[WebGL] Build fails when "Name Files As Hashes" is enabled
Reproduction steps:1. Open the attached “WebglBuildTest.zip“ project2. Select the WebGL platform3. Build And Run the project and obs... Read more
ShaderGraph Pass name is not generated when the pass is "LightMode" = "U...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window select “Assets/ProPxelizer/ShaderGraphProPixelizerB... Read more
Modifying the Velocity property through 'AnimationStream' does not take ...
Reproduction steps:1. Open project “Repro”2. Open “SampleScene”3. Enter Play Mode4. Observe the text in Game view Expected result: “... Read more
The button is not clickable when using Windows touch inputs
How to reproduce:1. Open the attached project "Test Project.zip"2. Enter Play Mode3. Click the "Button" button in the Game view wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor