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0
votes
By Design

Directionality artifacts in multi-scene lighting setups

Progressive Lightmapper

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Jun 15, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

Steps to reproduce: 1. Download attached project 'New Unity Project78.zip' 2. Unzip and load project 3. Open 'test' scene 4. Additiv... Read more

2
votes
Fixed

Prefab instance's sibling index is not updated when a lower index siblin...

Scene Management

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Sep 26, 2020

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Version/s: 2018.4, 2019.4.10f1, 2020.2

Reproduction steps: 1. Download and open the attached project "1280465.zip" 2. Open the "issue" scene 3. Enter and Exit Play mode to... Read more

0
votes
Active

Height Mesh generation results in unexpected spikes/streaks across the w...

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Aug 12, 2024

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Version/s: 2022.3.42f1, 6000.0.15f1, 6000.1.0a7, 7000.0.0a1

How to reproduce: 1. Open the “ReproProjectNavMesh“ 2. Open the “Export“ scene 3. Open the “Navigator“ GameObject in the Inspecto... Read more

0
votes
Duplicate

Editor crashes after version control connection fails

Version Control

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Sep 28, 2020

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Version/s: 2020.1.0a20

To reproduce the crash: - Select Perforce in Version Control inspector. - Enter valid username, password and other fields. - Except ... Read more

0
votes
Fixed

Mobile Notification Settings are not saved

Package: Mobile Notifications

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Jan 16, 2020

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Version/s: 1.0.4-preview.5

Reproduction steps: 1. Open "case_1114987-TestNoti.zip" project 2. Open the Project Settings -> Mobile Notification Settings 3. Chan... Read more

0
votes
Fixed

[Android] NewInputSystem does not support Input.backButtonLeavesApp

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Jul 04, 2023

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Version/s: 2021.3.27f1, 2022.3.4f1, 2023.2.0a20, 2023.3.0a1, 6000.0.0b11, 7000.0.0a1

*Steps to reproduce:* 1. Open the attached user's project "backButtonLeavesApp-bug.zip" 2. Make sure that Android is selected as t... Read more

0
votes
Fixed

[Terrain] "Cancelling Display Dialog" error in the Console when trying t...

Package: Terrain Tools

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Sep 30, 2020

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Version/s: 3.0.0

Steps to reproduce: 1) Download attached project and open in Unity 2) Open TerrainScene scene 3) Select Terrain GameObject in the I... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template 2. Open Project Settings > Editor 3. Notice that "use legacy light p... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project. 2. Create a cube. (GameObject -> 3D Object -> Cube) 3. Add an LOD Group Component to this cube. (View in In... Read more

0
votes
Fixed

Render Texture is not cleared before Camera rendering when using Univers...

Package: Scriptable Render Pipeline Universal

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Sep 18, 2019

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Version/s: 7.0.1

How to reproduce: 1. Open User's attached URPTemplate.zip project 2. Open SampleScene found in Assets -> Scenes 3. Enter the Play mo... Read more

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