Search Issue Tracker
Animation Clips from old asset bundles apply wrong values to enums when ...
Reproduction steps:1. Open the attached project "AnimatorEnums.zip"2. Enter Play mode3. Select "SampleScene/AnimationConst/CineBrain... Read more
Framing (focusing) Terrain causes MissingComponentExceptions when the Te...
Reproduction steps:1. Open the “FrameTerrainIssue“ project2. Open the “Main” scene3. Select the “Terrain” GameObject4. Ensure the cu... Read more
Child GameObject values are differently arranged in the Player if the "F...
How to reproduce:1. Open the "IN_44951" project2. Enter the Play Mode3. Remember how numbers are arranged in Game View4. Exit the Pl... Read more
Scene view flickers and random artefacts are appearing when zooming in a...
How to reproduce:1. Open the "IN_45038" project2. Make sure the Scene view and the Game view are visible at the same time3. Zoom in ... Read more
When building a project while a modified Prefab is open, the FileID of t...
Steps to reproduce:1. Open the attached user's project "ScenePrefabKill.zip"2. Open the scene called "Test"3. Hit Ctrl+B to perform ... Read more
"Import Error Code: (4)" warnings are infinitely thrown when selecting l...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select “Packages/TestPackage/package.json” asset3.... Read more
Property is not serialized when it is implemented from an Interface
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Windo... Read more
Generated classes are not found when using TypeCache
Reproduction steps:1. Open the attached “ASDQWE” project2. In the top menu select Tools > Get Marked Classes3. Observe the Consol... Read more
Artifacts are visible when using Skined Mesh Sampling
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Pickup Object.unity” Scene3. In the Scene View, observe ... Read more
Performance regression when baking LODs with the GPULM
This was detected by our performance tests: [https://observer.prd.ds.unity3d.com/stonks/Unity.GI/variations/editor/pivots/editor/cha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal