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UXML Document state is reverted when saving the project or reimporting t...
Reproduction steps:1. Open the attached project “NotSavedUXML”2. In the Viewport window select the Quests button3. From the Project ... Read more
[Linux] Crash on runtime.raise.abi0 when exiting the Play Mode
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/DamageTest” Scene3. Enter and exit the Play Mode E... Read more
[iOS] Screen.safeArea is incorrectly updated when rotating the device
How to reproduce:1. Open the attached Project "SafeArea-unity"2. Build and Run the Scene "SampleScene" on iOS3. Observe the orange a... Read more
The Editor UI becomes broken when any window of the custom Layout is closed
How to reproduce:1. Create a new project2. Open the Layout context menu and select “Load Layout from File”3. Select the attached Lay... Read more
Crash on GUIView::ProcessInputEventFromAPI when creating new Scene
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the New Scenw Window (File > New Scene) Expected result: The New ... Read more
Special symbols can not be used when using them in the Binding Path of a...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/NewUXML Template.uxml” asset3. In the UI Builder Window,... Read more
[Mobile] Player freezes on "UnityClassic::Baselib_SystemFutex_Wait" or s...
How to reproduce:1. Open the "IN_45267" project2. In the Build Settings "Run Device" dropdown select the desired device3. Press Buil... Read more
“UnassignedReferenceException” error is thrown when setting an assigned ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/HomeExterior.unity” Scene3. Enter the Play Mode4.... Read more
[ANDROID] Black screen in the Player when the video is loaded and played...
How to reproduce:1. Open the "IN_45960" project2. In the Build Settings "Run Device" dropdown select the desired device3. Press Buil... Read more
IndexOutOfRangeException is thrown when selecting the GameObject with th...
How to reproduce:1. Open the user-attached project “Interstellar Messenger - Copy”2. Open the “Scene_2” scene3. Select the “Decal Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project