Search Issue Tracker
Won't Fix
Won't Fix in 2023.2.X
Votes
0
Found in
2021.3.28f1
2022.3.4f1
2023.1.3f1
2023.2.0a22
Issue ID
UUM-41805
Regression
No
“UnassignedReferenceException” error is thrown when setting an assigned Canvas to active
Reproduction steps:
1. Open the attached “ASDQWE” project
2. Open the “Assets/Scenes/HomeExterior.unity” Scene
3. Enter the Play Mode
4. In the Game View, press the “Paint/Siding” Button
5. In the opened “Paint or Siding” tab, press the “Add Paint/Siding” Button
6. Observe the Console Window
Expected result: No error is thrown
Actual result: “UnassignedReferenceException” error is thrown”
Reproducible with: 2021.3.28f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a22
Reproducible on: Intel MacOS 13.4
Note: Removing the Unity UI package prevents the error
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note:
The issue is present in the project itself. To fix this, either remove the PaintSliding script from the PaintFormPanel or assign the DialogCanvas to the PaintFormPanel's PaintSliding Dialog Canvas.
Resolution Note (2023.2.X):
The issue is present in the project itself. To fix this, either remove the PaintSliding script from the PaintFormPanel or assign the DialogCanvas to the PaintFormPanel's PaintSliding Dialog Canvas.