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There is an invalid character at the start of the StoreManifest.xml when...
How to reproduce:1. Open the attached project "UWPStoreManifestIssue.zip"2. Build the project for UWP3. Open UWPStoreManifestIssue/S... Read more
Copied text cannot be pasted in the WebGL Player
How to reproduce:1. Open the attached “IN-20084“ project2. In the “File” → “Build Settings” switch “Platform” to “WebGL”3. Click “Bu... Read more
[Android] Building an App Bundle in Development mode freezes before comp...
How to reproduce:1. Open the attached “IN-41839“ project2. In the “File” → “Build Settings” enable “Build App Bundle”, “Development ... Read more
Layer Filter is not in the Brush Mask Filter list when Paint Terrain is ...
How to reproduce:1. Open the user’s attached “My project (1).zip” project2. Select the “Terrain” in the Hierarchy window3. In the In... Read more
Player Input component Events foldout gets collapsed when reselecting th...
Reproduction steps:1. Open the “Foldouts“ project2. Open the “Sample” scene3. Select the “PlayerInput“ GameObject4. Expand the “Even... Read more
"Assertion failed on expression" errors spammed due to an attachment limit
Reproduction steps:1. Open the attached project "URPRenderPass" Expected result: no errors in the ConsoleActual result: errors are s... Read more
TextField inside MultiColumnTreeView is focused only during a mouse click
Reproduction steps:1. Open the “ColumnFieldFocus“ project2. Open the “Sample“ scene3. Select the “Test” GameObject4. In Inspector cl... Read more
EditorGUILayout.PropertyField is misaligned when in IMGUIContainer
Reproduction steps:1. Open the “PropertyField” project2. Open the “Sample” scene3. Select the “Example” GameObject4. Observe “UITK F... Read more
[iOS] Application.RequestUserAuthorization does not prompt for microphon...
How to reproduce:1. Create a new project2. Create a gameobject and add a script component3. Inside the script, use the following cod... Read more
Baked lightmaps are not applied in the Player
Reproduction steps:1. Open the attached project "LightmapBugProject.zip"2. Generate Lighting in the Lighting window3. Build and Run ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project