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Nodes are no longer selectable in the Sprite Editor when using the Custo...
How to reproduce:1. Open the “Sprite_Editor_Custom_Physics_Shape_Bug“ project2. Open the Sprite Editor (Window > 2D)3. In Project... Read more
GameObjects aren't initialized at the correct position when their Rigidb...
How to reproduce:1. Open the attached “RigidBodyBug“ project2. Open the “MainScene“ Scene3. Enter Play Mode4. Observe the positions ... Read more
[Mobile] The Player is throwing "FormatException: Inputstring was not in...
How to reproduce:1. On a connected device go to “Settings” → “Search” and type “Language”2. In the “Language” screen click “Add lang... Read more
Memory leak occurs in Play Mode when a GameObject is in a Sub Scene
How to reproduce:1. Open the “UCG_DOTS“ project2. Change “Leak Detection Level” to “Enabled With Stack Trace” (Edit > Preferences... Read more
Plane shape's mesh faces are destroyed when subdividing an edge
How to reproduce:1. Open the attached “Bug Test 2.zip” project2. Select “_Sectors” in the Hierarchy window3. Open ProBuilder and sel... Read more
Entering Play Mode freezes the Editor when a script with an infinite loo...
How to reproduce:1. Open the “IN-46882_repro.zip“ project2. Open the “SampleScene“3. Enter Play Mode Expected result: The user is ab... Read more
Context Menu options disappear when “Context Menu Auto Expand Delay” is ...
How to reproduce:1. Open the “Context_Menu_Options_Bug“ project2. Change the value of “Context Menu Auto Expand Delay” to “0” (Edit ... Read more
Unity crashes on strtol_l when importing a specific .obj file
How to reproduce:1. Open the attached “EditorCrashBug” project2. Drag and drop the attached "TestObj.obj" file to the Asset folder R... Read more
AnimationClip files are too large when they are created
How to reproduce:1. Open the attached “AnimationClipBug.zip“ project2. Open the Memory Profiler (Window>Analysis>Memory Profil... Read more
.spriteatlasv2 file is not checked out to Version Control when Sprite At...
How to reproduce:1. Open the “FC1565480.7z“ project2. Connect to Perforce through Edit → Project Settings → Version Control3. Select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
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- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
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