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URP freeform lights glitch when Light points are close to one another
How to reproduce:1. Open the user-attached project “My project”2. Open the “SampleScene” scene3. Enter the Play Mode4. Observe the g... Read more
[iOS] Frame rate of the XR application on iOS devices is affected when u...
How to reproduce:1. Build And Run the user’s attached “Unity-cardboard-bugs-clean.zip.zip” project on an iOS device2. Observe the ap... Read more
The Scene is bound to the Camera in HoloLens 2 when "Use XR Device Simul...
How to reproduce:1. Open the attached project "arfoundation-samples.zip"2. Open Edit>Project Settings...3. Select XR Plug-in Mana... Read more
Light components do not respect the scene visibility flag
Some lighting components still render when the GameObject is set to not be visible in the Scene Read more
Alpha channel is discarded when texture is imported as cubemap on Androi...
Steps to reproduce:1. Open the attached project "AlphaChannelCubemap.7z"2. Switch the Platform to Android3. In the Project Window Cl... Read more
“Unable to find style 'ToolbarSeachTextField'" warning is thrown when se...
Reproduction steps:1. Open the attached “Repro project”2. Open the “SimpleMultiplayerControls.inputactions” asset3. Select the “Play... Read more
PackageRequirements blocks in Shaders do not support experimental/previe...
Reproduction steps:1. Open the attached project "ShaderPackageRequirements"2. Select NewUnlitShader.shader in the Project window Exp... Read more
Terrain edges contain white dots when either Gizmos or Decal feature is ...
Reproduction steps:1. Open the "IN-45767.zip" project2. Open "Assets/Scenes/TestbedScene5"3. Enable Gizmos in the Game view and obse... Read more
NullReferenceException is thrown when Camera's Anti-aliasing is set to T...
How to reproduce:1. Open the “IN-48033_repro.zip“ project2. Open the “SampleScene“3. Enter Play Mode and observe the Console Expecte... Read more
SkyManager crash on RenderBufferManager::Textures::ReleaseTempBuffer whe...
Reproduction steps:1. Create and open a "3D (HDRP)" project2. Ensure that the Scene View and the Game View windows are open, but not... Read more
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