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0
votes
By Design

[iOS] “Screen.safeArea” reports wrong values when the “Show Splash Scree...

iOS

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Aug 02, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.8f1, 2023.2.0b4, 2023.3.0a4

How to reproduce:1. Build And Run the user’s attached “Safe Area Bug.zip” project on an iOS device2. Observe the logs in Xcode Expec... Read more

0
votes
Won't Fix

Incorrect colors are rendered when using GUI.DrawTexture on macOS with M...

Metal

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Aug 02, 2023

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Version/s: 2022.3.5f1, 2023.1.5f1, 2023.2.0b2, 2023.3.0a1, 6000.0.0b11

Reproduction steps:1. Open the attached project "IMGUITest"2. Change Graphics API to Metal in the Player Settings3. Build and Run th... Read more

1
votes
Not Reproducible

Editor closing with "Failed to present D3D11 swapchain" error when enter...

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Aug 02, 2023

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Version/s: 2021.3.29f1

How to reproduce:1. Open the user-attached project “ShadowReceiver”2. Open the “DemoScene” scene3. Open the Scene View4. Observe the... Read more

0
votes
Fixed

The bundle path of an Addressables build contains backlashes(\\) instead...

Package: Addressables

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Aug 02, 2023

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Version/s: 1.21.14

Reproduction steps1. Open the attached project “ReproProject”2. Switch build target to Android3. Build Addressables in the Addressab... Read more

2
votes
Fixed

Rendering stops and an “ArgumentNullException” error appears when disabl...

Universal RP

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Aug 02, 2023

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Version/s: 2022.3.6f1, 2023.1.7f1, 2023.2.0b3

How to reproduce:1. Open the user’s attached “ResScaling.zip” project2. Open the "SampleScene" Scene (Assets > Scenes)3. Enter Pl... Read more

3
votes
Fixed

[DX12] Crash with multiple stack traces when creating an external texture

DirectX12

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Aug 02, 2023

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Version/s: 2021.3.29f1, 2022.3.6f1, 6000.0.37f1

Reproduction steps:1. Open the attached project “CrashRepro“2. Enter the Play mode Expected result: Editor enters the Play modeActua... Read more

18
votes
Fixed

Crash on profiling::ProfilerManager::DisposeProfilerRecorder when Editor...

Profiling

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Aug 02, 2023

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Version/s: 2022.3.6f1, 2023.1.7f1, 2023.2.0b2

Reproduction steps:1. Open the attached project “CrashRepro“ with “-debugallocator -systemallocator“ command line arguments2. Open “... Read more

2
votes
By Design

“Invalid Keyword” is added when adding “Valid Keyword” to the material i...

Shader System

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Aug 02, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.8f1, 2023.2.0b3

How to reproduce:1. Open the attached “Keywords.zip” project2. In the project window, select “New Material.mat”3. Change Inspector m... Read more

2
votes
Fixed

[Android] Sprite transparency does not work when using RGB ETC1 format w...

uGUI

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Aug 01, 2023

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Version/s: 2022.3.6f1, 2023.1.7f1

Reproduction steps:1. Open the “ETCTest“ project2. Ensure Android is the selected platform in Build Settings3. Repack sprite atlases... Read more

0
votes
Feature Request

"RuntimeError: memory access out of bounds" errors are thrown when runni...

Web Platform

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Aug 01, 2023

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Version/s: 2022.3.6f1

How to reproduce:1. Open the “IN-49411_repro.zip“ project2. Navigate to File → Build Settings3. Select WebGL and press Build4. Open ... Read more

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