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"AsyncOperationHandle.Status" does not change to "Failed" when "Addressa...
Reproduction steps:1. Open project “AddressablesError.zip”2. Switch Platform to WebGL3. Build and Run the project with the Developme... Read more
Crash and or slow update when List items are reordered in the Inspector ...
Reproduction steps:1. Open the attached project “ReproProject”2. In the Hierarchy Window, select the “Main Camera” GameObject3. In t... Read more
[Android] Crash on Android when ARTrackedImageManager Component is added...
Reproduction steps:1. Open the attached project “ARProject”2. Build and Run the Project on Android3. Observe the app behaviour Expec... Read more
UI Toolkit ListView recursive method call causes StackOverflowException
Reproduction steps:1. Open the "IN-48963.zip" project2. Open the "Assets/Tests/Combined tests" Scene3. Attach Rider/Visual Studio to... Read more
Crash on GfxDevice::ExecuteAsync when light source shadows are enabled w...
Reproduction steps:1. Open the attached project “CrashRepro“2. Click on “Directional Light“ in the Hierarchy window3. Set Shadow Typ... Read more
GameObject is not visible in Player when using a custom shader and the W...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Make sure that the WebGL Platform is selected in the Build Settings ... Read more
Arithmetic operations are incorrect when using uint in IL2CPP Player
Reproduction steps:1. Open the attached project “ArithmeticBug“2. Open the Scene “Assets/Scenes/SampleScene”3. Build and Run the Pla... Read more
[Feature Request] GetRequiredCustomModifiers does not work when using IL...
Reproduction steps:1. Open the attached project “IL2CPPbug“2. Open the Scene “Assets/Scenes/SampleScene”3. Build and run the Player ... Read more
The Button is not activated when using IMGUI in the Inspector window
Reproduction steps:1. Open the attached project “ButtonBug“2. Select the Text Asset “Assets/XML/Test”3. In the Inspector window pres... Read more
Crash on -[IOGPUMetalDeviceShmem initWithDevice:shmemSize:shmemType:].co...
Reproduction steps:1. Open the macOS Terminal2. Run the “PROJECTFILE” Play Mode tests with command line: /Applications/Unity/Hub/Edi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor