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"TrackAsset.MarkDirty()' hides inherited member 'Object.MarkDirty()" war...
Reproduction steps:1. Open the attached project “ReproProj”2. Close the Unity Editor3. Repeat the 1st step Expected result: Project ... Read more
Search Index Manager freezes on UnityEngine.AudioClip:CreateUserSound wh...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the Search Index Manager (Window > Search > Index Manager... Read more
[URP] Environmental lighting is not loaded when the project is opened
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Observe the Scene ... Read more
The "Cleanup Blit" message appears repeatedly in the Console Window when...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Navigate to Edit>Project Settings>Player>Other Settings&... Read more
[Asset Bundles] [Android] BuildPlayerOptions.assetBundleManifestPath str...
Reproduction steps:1. Open the attached project "ReproProj"2. In the Editor menu bar click UNITY BUG > Build Asset Bundles3. Clic... Read more
Transform and Rigidbody are out of sync when updating a GameObject
Reproduction steps:1. Open the attached “Test Project” project2. Open “SampleScene.unity” Scene3. Enter the Play Mode4. Observe the ... Read more
AudioSource starts playback from the wrong position when setting the tim...
Reproduction steps:1. Open project “AudioSourceTimeBugRepro.zip”2. Open “SampleScene”3. Enter Play mode4. Press the “Play”, “Seek”, ... Read more
Point Light isn’t fully lighting an area and leaving a square-shaped emp...
How to reproduce:1. Open the attached “shadowcasting-pointlights-bug.zip“ project2. Open the “Sc_Sample“ Scene3. Move the “Point Lig... Read more
[Android][Vulkan] Half of the screen is not rendered on Android Player w...
How to reproduce:1. Open the "IN_54022" project2. Open the “Scene_DepthOfField”3. Make sure the Post Processing is disabled on the "... Read more
Editor crashes when pasting a long text in the search bar of Contextual ...
How to reproduce:1. Create a new Unity project2 Right-click on the Project window to open the Context menu3. In the context menu sea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS