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Active Targets section text in Graph Inspector is truncated despite avai...
Reproduction steps:1. Create a new project2. Create any Shader Graph (Create > Shader Graph)3. Double-click on the newly created ... Read more
Burst Inspector middle divider is jittering when resized with the Burst ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Burst Inspector window (Jobs > Burst >... Read more
SVG importer fill errors with large SVG asset
Steps to reproduce: Create a new project Import the attached "HarvestFestival_BG_00_Night.svg" as a VectorImage Show in UI Builder A... Read more
Horizontal scrollbar behaves inconsistently and does not scroll fully in...
Steps to reproduce: Create a new Unity project using a 3D Universal Template Go to Preferences > New Hierarchy Make sure "Use new... Read more
Newly created GameObject is not highlighted and not unselectable when it...
Steps to reproduce: Create a new Unity project using a 3D Universal Template Go to Preferences > New Hierarchy Make sure "Use new... Read more
GameObjects in Hierarchy collapse after maximizing Editor windows when H...
Steps to reproduce: Create a new Unity project using a 3D Universal Template Go to Preferences > New Hierarchy Make sure "Use new... Read more
Shader Graph Node information is briefly displayed in Graph Inspector wh...
Reproduction steps:1. Create a new project2. Create any Shader Graph (Create > Shader Graph)3. Double-click on the newly created ... Read more
Module installation fails with "Download failed: Validation Failed" erro...
Steps to reproduce: Open Unity Hub Install 6000.3.5f2 Editor version After installation navigate to the Installs tab Next to 6000.3.... Read more
JsonConvert conversion fails trying to call GetCallbackMethodsForType wh...
Reproduction steps:1. Open the attached “IN-130587” project2. Switch to the iOS Build Platform3. Build and Run the Xcode 26 project4... Read more
Navigational Arrow Button appears blocking Toolbar Controls when Control...
Steps to reproduce: Open any Project Reset the Customizable Toolbar and disable all Controls except Play Mode Controls Resize the Ed... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS