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Look Dev constantly regenerates the default Volume Profile when set to "...
How to reproduce:1. Create a new HDRP Unity project2. Go to Window -> Rendering -> Look Dev3. Go to Edit -> Project Setting... Read more
Checking and unchecking the "Display Shadows" makes a Look Dev window da...
How to reproduce:1. Create a new HDRP Unity project2. Go to Window -> Rendering -> Look Dev3. Go to Debug -> Check Display ... Read more
Missing Profiler.EndSample Error is logged when moving cursor in and out...
Steps to reproduce: Open any Project Open the Profiler Window (Window > Analysis > Profiler) Enable the Rendering Module Set "... Read more
Look Dev errors are spammed when opening a new HDRP project when Look De...
How to reproduce:1. Create a new HDRP Unity project2. Go to Window -> Rendering -> Look Dev3. Close the project and create a n... Read more
“Selected keywords” string under “Shader Build Settings” is cut off (not...
Steps to reproduce: Create a project Go "File" -> "Build Profiles" Click the "Add Build Profile" button Select "macOS" Click the ... Read more
Profiler Module panels have more empty space than before making it harde...
Steps to reproduce: Open any Project Open the Profiler Window (Window > Analysis > Profiler) Enable all Profiler Modules Scrol... Read more
URP Scene Templates are not editable when first opened from the New Scen...
Steps to reproduce: Unzip and open attached "UUM-133324 SmallRepro.zip" In the hierarchy, select "Packages/com.unity.repropackage/Ed... Read more
“The referenced script (Unknown) on this Behaviour is missing!” warnings...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Setting window (Edit > Project Se... Read more
Look Dev window flickers when resizing the window after docking it
How to reproduce:1. Create a new HDRP Unity project2. Go to Window -> Rendering -> Look Dev3. Dock the window4. Resize the win... Read more
UI breaks when Multiplayer Center window section divider is moved too far
Reproduction steps:1. Create a new project2. Window > Multiplayer > Multiplayer center3. Move section divider as much as possi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS