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Prefab variable overrides of a serialized class aren’t saved when changi...
How to reproduce:1. Open the attached “Prefab Override Repro.zip“ project2. Open the “TestScene“ Scene3. Select the “TestPrefab“ Gam... Read more
Error "The type or namespace name 'PBXProject' could not be found" is th...
Reproduction steps:1. Open the attached “ASDQWE” project Expected result: No compilation error is thrownActual result: Multiple “err... Read more
[URP] Graphics & Graphics Driver memory usage increases when adjusting C...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Open the Profiler Wind... Read more
[Quest] [XR Interaction Toolkit] XR exhibits a lag in pose tracking when...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect Quest or Q... Read more
Surface input is not updated when changing Sprite renderer's Sprite value
How to reproduce:1. Download and open the attached project2. In the Hierarchy window, select "SpriteGO"3. In the Inspector window, c... Read more
[Android][URP] Visual artifacts on GameObjects when using Forward+ Rende...
Steps to reproduce:1. Open the attached “ForwardPlusRenderingTest” project2. Build And Run the project on the device3. Observe the d... Read more
“Opening snapshot” window stuck on "Crawling GC handles" process when op...
How to reproduce:1. Open the “Blank22-3-8“ project2. Open the Memory Profiler (Window > Analysis > Memory Profiler)3. Select t... Read more
[iOS] Screen.safeArea isn't right for devices with Dynamic Island when i...
Steps to reproduce: Open attached project (test-cutouts.zip) Switch to iOS and make a build Deploy to a device with Dynamic Island (... Read more
[iOS] Cutouts not available for new iPhone 15 devices
Steps to reproduce: Open attached project (test-cutouts.zip) Switch to iOS and make a build Deploy the build to iPhone 15 device or ... Read more
[iOS] Cutouts not available for new iPhone 15 devices
Steps to reproduce: Open attached project (test-cutouts.zip) Switch to iOS and make a build Deploy the build to iPhone 15 device or ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor