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Destroying AnimationOutput writes to the animator default values, breaki...
Steps to reproduce: Open the attached project: "AnimationOutput_Repro" 2. Open "DefaultValues-TestScene.unity" Scene Enter Play mode... Read more
Cannot revert overriden properties in Animation Mode error when dragging...
How to reproduce:1. Open the attached project2. Open SampleScene.unity3. Select the New Timeline object in the Hierarchy4. Double cl... Read more
Error "0xc00d36b4 while reading" is being thrown when turning on Transco...
How to reproduce:1. Open the user-attached “IN-59356.zip” Project2. Select the “01 Introduction.webm” Asset (Assets/Video/Workout)3.... Read more
”WebCamKind” logs “WideAngle” for every camera on iOS devices if the dev...
How to reproduce:1. In the iOS device, change the language to something other than English ex. German, Russian2. Build And Run the u... Read more
[MacOS] Shortcut for the “Create Empty Child” command works just once if...
How to reproduce:1. Create a new project2. Go to the Shortcuts window and change the “Move” command shortcut to “N”3. Go to the proj... Read more
Game view appears pink in a URP project when Dynamic Resolution and Anti...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Observe the Game ... Read more
[VFX] Indeterminate object field are "hidden" instead of greyed out
Create a new VFX Graph using a simple loop template In the output, connect a Texture2D node to the MainTexture slot Actual result: t... Read more
[2D] Collider2D.Cast does not respect the collision matrix
Steps to reproduce:1. Open the attached user's project "IssueReproducible.zip"2. Open "SampleScene.unity"3. Enter Play Mode4. Observ... Read more
Parameter value does not update correctly if changed by dragging in a Sc...
1. Open the attached "ReproProj.zip" project2. In the Project window, double-click on the "Assets/Prefabs/Cube" Prefab to open the P... Read more
Unable to press buttons with XR Poke Interactor when a sub canvas is blo...
Reproduction steps: 1. Open the attached project "UI_Tests_Poke.zip"2. Open Assets > “UI tests” scene3. In the Hierarchy enable “... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS