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Crash on GenerateShortcut when opening a specific project
Reproduction steps:1. Open the attached “ReproProject” project Expected result: The project opensActual result: The Editor crashes R... Read more
UI Builder- Not possible to view full canvas at high game screen resolut...
Create a new project with UnityUI added in the package manager Create a new UI Document in the project view- right click> Create&... Read more
UI Builder Match Game view incorrect on docked maximized window
Create a new project with UnityUI added in the package manager Create a new UI Document in the project view- right click> Create&... Read more
Error sound plays repeatedly when using the Flythrough mode with the "Sh...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Click and focus on the Scene view3. Click and hold the right mouse b... Read more
“Exceeded budget for maximum input event” error appears when entering Pl...
The steps bellow don't actually reproduce the problem the user is having. The project below sets the maxEventBytesPerUpdate to a val... Read more
No items are found in the Search window when having a path in the filter
How to reproduce:1. Open the user’s attached “Hades - Master of hell.zip” project2. In the Project window press the “Open in Search”... Read more
Package installed (by dependency) icon is not clearly visible in Light mode
h5. DescriptionIf a package is installed by dependency and the editor is in Light theme mode, in Package Manager, the green checkmar... Read more
[VFX Graph] Property are duplicated in blackboard when operator are copy...
How to reproduce: Drag a property from the new Blackboard to the graph duplicate or Copy/paste this property Notice that the propert... Read more
[Sky Occlusion] Sky Occlusion SH debug does not match Scene exposure. Pr...
Sky Occlusion SH debug should respect Scene Exposure settings Currently the Sky Occlusion system does not seem to be affected by the... Read more
Crash on ShaderLab::FloatVal::ToFloat when switching Scene view shading ...
Reproduction steps:1. Create a new 3D project2. Add a Sphere in the Hierarchy window (Right-click > 3D Object > Sphere)3. Set ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS