Search Issue Tracker
Editor performance drops significantly when displaying Inspector for Tim...
Reproduction steps:1. Open the attached project2. Open the scene named "SampleScene"3. Open the Timeline window (Window > Sequenc... Read more
Duplicating the Variables in the Graph Toolkit Blackboard doesn't paste ...
How to reproduce:1. Create a new Unity project and import the "MySimpleGraph" Script2. In the Project window, right-click -> Crea... Read more
The Search Window's search bar does not properly update the text when th...
How to reproduce:1. Create a new Unity Project2. Open the Search Window3. In the search bar type in "rendering debugger"4. Repeatedl... Read more
Not all Sprites are visible when drawn using the Tilemap "Paint a filled...
How to reproduce:1. Open the attached “IN-131705_Tilemap_brush” project2. Open the “scene” Scene3. In the Tile Palette window select... Read more
[RenderingDebugger]Motion vectors are displayed when Phong Tessellation ...
How to reproduce:1. Create a new HDRP Unity Project2. Import the attached “robot_motion_vector” custom Package3. Open the “Robot” Sc... Read more
Shader's color does not change when a boolean type keyword is enabled an...
How to reproduce:1. Open the attached “KeywordBug” project2. Open “SampleScene“ scene3. Enter Play mode4. Observe Game view Actual r... Read more
Issue with hash when checking for GhostFields
While investigating a concern about field ordering related to a Roslyn source generator from the Netcode for Entities package, a bug... Read more
Reducing number of sprite rectangles in a Used Texture on Auto Tile caus...
How to reproduce:1. Open the attached “IN-130545“ project2. In the Project window, select “New Auto Tile“3. In the Inspector, observ... Read more
Shader Graph Enum Keywords always select last element in Entries when St...
How to reproduce:1. Open the attached “IN-130279“ project2. Open the “OutdoorsScene“ Scene3. In the Project window, select the “New ... Read more
Game View turns black with "Render Graph" and "InvalidOperationException...
How to reproduce:1. Extract and open the attached “IN-131315.zip“ project2. Open the “OutdoorsScene” scene3. Hover the mouse cursor ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS