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Under Consideration for 1.4.X

Votes

0

Found in [Package]

1.4.0

Issue ID

ARB-66

Regression

No

Animation Rigging Restore Bind Pose option throws an error pointing at an internal script instead of an informational warning/popup when Restore Bind Pose is clicked with a GameObject selected that does not have a SkinnedMeshRenderer

Package: Animation Rigging

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Steps to reproduce:

  1. Create a new Unity project using the Universal 3D template
  2. Install the Animation Rigging package (com.unity.animation.rigging)
  3. Select any GameObject without SkinnedMeshRenderer
  4. Open the Animation Rigging dropdown in the toolbar
  5. Select "Restore Bind Pose" option
  6. Observe the Console window

Actual results: "Could not restore bind pose because no SkinnedMeshRenderers were found  on Global Volume or any of its children." error is thrown pointing at AnimationRiggingMenu.cs:67

Expected results: A warning/informational popup is thrown instead of an error pointing at an internal script

Reproducible with versions: 1.3.1, 1.4.0 (6000.0.62f1, 6000.2.12f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a1)

Tested on (OS): MacOS Silicon Tahoe 26.0.1, Windows 11

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