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Motion Blur affects a Terrain when it's Transform position is not zero a...
Reproduction steps: 1. Open the attached “TerrainBug“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mo... Read more
Longer build profile titles are not compatible with the resized window
How to reproduce: Create a new project Go to "File" ->"Build Profiles" Select any platform from the list Click the "Add Build Pro... Read more
[Priority_NoRepro] XRDirectInteractor::EvaluateSphereOverlap not using r...
Reporting on behalf of customer. In XRDirectInteractor, line 257 has an apparent copy-paste error (from line 241): m_StayedColliders... Read more
[Android][OpenGLES3] "#version 310 es" is defined in compute shader inst...
Reproduction steps:1. Open the attached project “ReproProject”2. Ensure OpenGLES3 is used as the Graphics APIs (menu: Edit > Proj... Read more
Material using a Particle Standard Unlit Shader with Rendering Mode set ...
How to reproduce: 1. Open the “Game Feel.zip“ project2. Observe the Console Expected results: No Console errors are thrownActual res... Read more
ShaderGraph in the Scene View is playing when giving any Mouse Input on ...
How to reproduce: Open the “ScenarioWeek.zip“ project Open the “SampleScene” Give some Mouse Input on the Scene view, or Keyboard In... Read more
[HDRP] Wrong sets of culled objects are rendered when On-Demand shadow c...
Reproduction steps:1. Open the attached project “HDRP_Project”2. Open the “Assets/OutdoorsScene.unity” scene3. Enter Play Mode4. In ... Read more
Particle System flickers when using Noise and Render Mode is set to Stre...
Reproduction steps:1. Open the attached project “ReproProject”2. Open the “Assets/Scenes/SampleScene.unity“ scene3. In the Hierarchy... Read more
[Linux] "Fallback handler could not load library" and/or "DllNotFoundExc...
Reproduction steps:1. Open the attached project “LibdlTest.zip”2. Open “Assets/Scenes/SampleScene.unity” scene3. Click File > Bui... Read more
Search last column Title can be dragged further than the window width wh...
How to reproduce:1. Open any project2. Open Search3. Set the window to Table View4. Observe and manipulate empty column Actual resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS