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Shader Sampling Global Texture flickers when the mouse is moved over the...
Reproduction steps:1. Open the attached "DemoShaderProject" project2. Open "Assets/Scenes/SampleScene" scene3. Click on "Assets/Mate... Read more
[URP] Adjusting Near Plane on Spot/Point light breaks shadows
Steps to reproduce: 1. Open attached project2. Open SampleScene.unity scene3. Select Spot Light game object4. Observe that the Near ... Read more
[URP] Adjusting Near Plane on Spot/Point light breaks shadows
Steps to reproduce: 1. Open attached project2. Open SampleScene.unity scene3. Select Spot Light game object4. Observe that the Near ... Read more
Unable to add package due to "Converting circular structure to JSON" error
1. What happenedwhen i try to install universal RP the installation fails with this error:[Package Manager Window] Error adding pack... Read more
Silent crash on initialization of a new audio system when a connected au...
Reproduction steps:1. Connect an audio device2. Open the attached “ASDQWE” project3. Open the “Assets/Scenes/Scene4.unity” Scene4. D... Read more
[Android] Player crashes on GpuProgramParameters::operator=(GpuProgramPa...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the Player R... Read more
[MacOS] The Scene Pan Tool does not work when "Pan Focus Tool" and "Temp...
How to reproduce:1. Create a new project2. Use the Scene Pan Tool with the Middle Mouse Button3. Observe the Scene view Expected res... Read more
"InvalidCastException: Specified cast is not valid." error is thrown whe...
Reproduction steps:1. Open the “ReproProject“ project2. Open the Preferences window (Edit > Preferences)3. Set “Script Changes Wh... Read more
Gameobject Material is not rendered when an asset bundle is built contai...
Reproduction steps:1. Open the “ReproProject“ project2. Open the Bug Repro Editor window (Window > Bug Repro Editor Window)3. Sel... Read more
Crash on JsonUtility_CUSTOM_FromJsonInternal when running "JsonUtility.F...
How to reproduce:1. Open the “JsonThreadCrash“ project2. Open “TestJsonUtility” > “StartTest”3. Wait for 5 seconds4. Exit the Edi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS