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Fixed
Votes
0
Found in
2021.3.35f1
2022.3.20f1
2023.2.10f1
2023.3.0b1
2023.3.0b7
Issue ID
UUM-63998
Regression
No
[URP] Adjusting Near Plane on Spot/Point light breaks shadows
Steps to reproduce:
1. Open attached project
2. Open SampleScene.unity scene
3. Select Spot Light game object
4. Observe that the Near Plane gizmo is far from other objects
5. In the inspector window start increasing the Near Plane slider until the shadows disappear
6. Observe as the shadows disappear even tho there is space left between the Near Plane gizmo and an object
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Expected results: Near Plane cuts shadows when interesting or below an object
Actual results: Near Plane cuts shadows before objects are in the range
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Reproducible with versions:
2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b1, 2023.3.0b7
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Tested on (OS):
Mac OS Intel
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Notes:
- Seems to be working fine on HDRP templates
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Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-63997