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8
votes
Fixed

[LWRP] Sprite Renderer ignores Sprite Mask when Lightweight Render Pipel...

Package: Scriptable Render Pipeline Lightweight

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Jun 17, 2019

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Version/s: 6.7.1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "case_1163474.zip" Unity project 2. In the Project tab, select the... Read more

0
votes
Duplicate

[LWRP] Shader errors in the Console using SRP and switching from Linear ...

Package: Scriptable Render Pipeline Lightweight

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May 14, 2019

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Version/s: 6.5.3

Steps to reproduce: 1) Open Unity hub and create a new LWRP template project 2) Go to Window >> Package Manager and Update LWRP pac... Read more

0
votes
Duplicate

[LWRP] In project view previews don't have their materials after importi...

Package: Scriptable Render Pipeline Lightweight

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Apr 16, 2019

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Version/s: 1.1.11

[LWRP] In project view previews don't have their materials after importing and upgrading new assets To reproduce: 1. Create a new p... Read more

0
votes
Fixed

Directional Light illuminates GameObject when Directional Lights Culling...

Package: Scriptable Render Pipeline Lightweight

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Mar 08, 2019

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Version/s: 2.0.6

Steps to reproduce: 1. Open "Case_1135144" 2. Navigate to Project -> Assets -> Scenes and open SampleScene 3. In the Hierarchy windo... Read more

0
votes
Fixed

[LWRP] Shaders are not included in the build when their name contains 'D...

Package: Scriptable Render Pipeline Lightweight

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Dec 27, 2018

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Version/s: 2.0.1

How to reproduce: 1. Open tester-submitted project (ShadersDebug) 2. Open the 'SampleScene' scene 3. Build and Run the project Expe... Read more

0
votes
Duplicate

Prefab is not rendered properly in Prefab Editing mode when LWRP is used

Package: Scriptable Render Pipeline Lightweight

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Mar 26, 2019

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Version/s: 4.8

How to reproduce: 1. Open attached Unity project "ZLife" 2. Select any Prefab and drag it into Scene --notice, that prefab is render... Read more

0
votes
Fixed

[MacOS] Transparent shader not rendered the same in Build as in Scene/Ga...

Package: Scriptable Render Pipeline Lightweight

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Mar 27, 2019

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Version/s: 5.7.2

Steps to reproduce: 1. Open original project "shader_bug_onMacBuild.zip" 2. Open "Test Scene 1" 3. Observe how shader supposed to be... Read more

0
votes
Not Reproducible

Render Shadows setting in the Camera is inconsistent between Mac and Win...

Package: Scriptable Render Pipeline Lightweight

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Jul 31, 2019

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Version/s:

To reproduce: 1. Create a new LWRP project with LWRP template 2. Select the Main Camera 3. Disable "Render Shadows" 4. Observe th... Read more

0
votes
By Design

[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...

Package: Scriptable Render Pipeline Lightweight

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Jun 17, 2019

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Version/s: 5.1.0

To reproduce: 1. Download attached "test.zip" project and open in Unity 2. Open "SampleScene" scene 3. Open Scene View 4. Observe t... Read more

0
votes
Fixed

[Asset] The default LWRP asset settings produce low-quality shadows

Package: Scriptable Render Pipeline Lightweight

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May 13, 2019

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Version/s: 6.5.2

Fixed in URP 7.1.6 The default settings for a new LWRP produce low-quality shadows. Might be a better first-time user experience if... Read more

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