Search Issue Tracker
[TAA][Shader] Shader warnings are being thrown after building High Defin...
How to reproduce:1. Create a new High Definition 3D Project2. Build the Project (File -> Build Settings -> Build)3. Observe th... Read more
Layout of elements is delayed when elements are styled with transition-d...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
Prefab Variant is not created when using PrefabUtility.SaveAsPrefabAsset
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select the “Bug-Crea... Read more
[Android][Vulkan] Depth buffer flickering in the Player when recording t...
Steps to reproduce:1. Open the attached “IN-73480DepthArtifacts” project2. Build And Run the project on the device3. Swipe down from... Read more
[URP] Important/Unimportant Setting on Lights doesn't take effect
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Focus on the “_Point“ G... Read more
[iOS] Builds fail when using .xcframework plugins
How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Observe the console Expected outc... Read more
[iOS] Application Hangs when a button calls to Application.OpenURL()
How to reproduce:1. Download and open the attached project2. Built and deploy the project to iOS3. Press the "Open URL" button4. Whe... Read more
[URP][Lighting] The skybox doesn't render after changing the settings of...
Steps to reproduce:1. Open the attached “Bugs2023” project2. Open “SampleScene”3. Select “Assets/Skybox_Cubemap (Blurred)” and in th... Read more
Debug.Log messages fail to appear in the editor console when specific me...
Reproduction steps:1. Open the attached project “ReproProject”2. From the menu, select "ReproduceIssue > ReproduceWithBuildPlayer... Read more
Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mod...
How to reproduce:1. Open the attached “ShaderReproProject“ project2. Open the “Assets/Scenes/Oasis/OasisScene.unity“ Scene3. Enter P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS