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0
votes
By Design

Articulation Bodies spawn at the same point on a Spline when entering th...

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Apr 23, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.20f1, 6000.0.0f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/SampleScene.unity" scene3. Observe the Splines in t... Read more

0
votes
Fixed

[HDRP] Mip Map Debugging View turns White if there are Directional Light...

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Apr 23, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.1.20f1, 2023.2.20f1, 6000.0.37f1

How to reproduce: Open any HDRP Project Navigate to Window > Analysis > Rendering Debugger From the menu list choose "Renderin... Read more

0
votes
Won't Fix

RenderDoc Capture Frame can't be completed after Particle System is simu...

Visual Effects

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Apr 23, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.20f1, 6000.0.0b15

How to reproduce:1. Make sure you have a RenderDoc installed2. Open the user-attached project “HDRP2022”3. Right-click on the Game v... Read more

1
votes
Fixed

Total size of all bundles changes when updating the same Addressable Gro...

Package: Scriptable Build Pipeline

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Apr 23, 2024

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Version/s: 1.21.20, 2.1.0

Reproduction steps:1. Open the attached “repro_IN-74398“ project2. Open the “SampleScene.unity”3. Open the Addressable Groups window... Read more

8
votes
Fixed

CameraDepthTexture is flipped upside down when URP is rendering without ...

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Apr 23, 2024

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Version/s: 2022.3.26f1, 2023.2.20f1, 6000.0.0f1

How to reproduce:1. Open the “URP“ project2. Open the “SampleScene”3. Make sure that the Editor is maximized4. In the Game view make... Read more

0
votes
By Design

Camera.current returns null when Camera.targetTexture is set to null in ...

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Apr 23, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.20f1, 6000.0.0f1

How to reproduce:1. Open the “CamCurrent“ project2. Open the “Assets/main.unity” scene3. Enter Play Mode4. In the Game view enable “... Read more

0
votes
Fixed

Crash on BaseHierarchyProperty::Next when opening a specific project

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Apr 23, 2024

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Version/s: 2021.3.37f1

Reproduction steps:1. Open the attached “My project” project2. Observe the Editor Expected result: The Editor is openedActual result... Read more

0
votes
Fixed

ShaderLab pragmas are no longer allowed in regular include directives

Shader System

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Apr 23, 2024

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Version/s: 2021.3.38f1, 2022.3.25f1

Steps to reproduce: 1. Create a new Unity project2. Create a new unlit shader3. Create an include file with "#pragma vertex vert" in... Read more

0
votes
Fixed

[XR] XRHandJoint gives no indication of tracking status

Package: XR Hands

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Apr 23, 2024

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Version/s: 1.4.0, 1.4.1, 1.5.0-pre.1

Steps to reproduce:1. Download the attached user's project "OpenXRJointTrackingTest.zip"2. Switch to Android platform3. Make sure Ha... Read more

0
votes
Fixed

The hierarchyCount counts the number of all Transforms in the Hierarchy ...

Package: 2D Animation

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Apr 23, 2024

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Version/s: 9.1.0, 10.1.1

How to reproduce:1. Open the “HierarchyCount“ project2. Open the “_Simple“ scene3. Open Window -> Analysis -> Memory Profiler4... Read more

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