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0
votes
Fixed

Maximising Frame Debugger window forces target process to Editor

Graphics Debugging Tools

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Dec 01, 2025

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Version/s: 6000.3.0f1, 6000.4.0a2, 6000.5.0a2

Steps to reproduce: Open the attached project Open Frame Debugger window (Window -> Analysis -> Frame Debugger) Build and laun... Read more

0
votes
Fixed

GPU Lightmapper produces invalid texels in a certain scene

Progressive Lightmapper

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Feb 08, 2020

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Version/s: 2019.3.0f6, 2020.1.0a22

Steps to reproduce: 1. Open the scene ArtPresent.2. Bake GI using the GPU Progressive Lightmapper (options don't matter).3. Notice t... Read more

0
votes
Won't Fix

[XR][Android][URP] Water System is not rendered if VR is enabled

Package: Scriptable Render Pipeline Lightweight

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Feb 13, 2019

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Version/s: 5.3.1

How to reproduce:1. Open attached project "WaterRepro"2. Build to Android, notice that VR app opens and water is not rendered3. Disa... Read more

0
votes
Fixed

Unity leaks memory when adding/removing breakpoints while debugging with...

Mono

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Jul 16, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a9

How to reproduce:1. Open the "VS_Leak.zip" project3. Open the "NewBehaviurScript.cs" script4. Attach Unity Debugger via Visual Studi... Read more

1
votes
Won't Fix

[UWP] Huge performance drop when switching to landscape mode on UWP10 de...

Universal Windows Platform

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Nov 24, 2016

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Version/s: 5.4.1f1

Steps to reproduce:1. Open attached project "performancetest.zip"2. Build for WSA Universal 10 SDK3. Deploy on a Windows Phone 10 de... Read more

1
votes
Active

Error "InvalidOperationException" is thrown when running test in Test Ru...

Package: Entity Component System (ECS)

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Apr 24, 2022

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Version/s: 0.51.0-preview.32

How to reproduce:1. Open the attached project "1422520.zip"2. Open "SampleScene" in Scenes3. Press Window -> Dots -> Hierarchy... Read more

0
votes
Fixed

Shader error in 'Hidden/PostProcessing/FinalPass' when using Post Proces...

OpenGL

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Feb 01, 2021

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Version/s: 2020.2.0a13, 2020.2.2f1, 2021.1, 2021.2

Reproduction steps:1. Open project "ShaderBuildBugTest.zip"2. Add Post-process layer to the Main Camera in SampleScene3. Build on An... Read more

0
votes
Fixed

Clear color is incorrect on second ClearRenderTarget call when using Metal

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Nov 25, 2025

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Version/s: 6000.0.62f1

How to reproduce:1. Open the “IN-125411_ClearColorBugReportProject“ project2. Open the “OPEN THIS SCENE” Scene3. Enter Play mode4. O... Read more

0
votes
Won't Fix

NetworkBehaviour callback order is different than in the documentation

Networking

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May 18, 2018

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Version/s: 2017.3.1p3

How to reproduce:1. Open attached project "UNETWeaverBug.zip" and scene "TestScene"2. Enter Play mode3. Observe Console window Expec... Read more

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