Search Issue Tracker

0
votes
Fixed

[WebGL] [Mobile] Drag event is not being called instantly after dragging

WebGL

-

Jun 22, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b1, 2022.1

Reproduction steps:1. Open the project in Repro.zip and open SampleScene2. Build WebGL and host on http server (python3 -m http.serv... Read more

0
votes
Won't Fix

Material Upgrade pop-up appears on opening 3D(URP) and 2D (URP) Sample T...

Universal RP

-

Apr 14, 2023

-

Version/s: 2022.2.18f1, 2023.1.0b13, 2023.2.0b17

Repro: Open the HUB Start a new project with the 3D Sample URP template - and 2D Sample URP Notice that there's a pop-up that warns ... Read more

0
votes
Active

"Width" and "Height" text is misaligned with slider ends in Screen Match...

UI Toolkit Framework

-

Dec 03, 2025

-

Version/s: 6000.0.64f1, 6000.2.15f1, 6000.3.0f1, 6000.4.0b1, 6000.5.0a3, 6000.6.0a1

Reproduction steps:1. Create a new project2. Create > UI Toolkit > Panel Settings Asset3. Change Scale Mode to “Scale With Scr... Read more

0
votes
By Design

Shaders lost from standard water asset

Shaders

-

Jun 17, 2016

-

Version/s: 5.3.5p4

Steps to reproduce: 1) Download attached project "New Unity Project2.zip" and open in Unity 5.3.x version.2) In Project tab, click o... Read more

0
votes
Fixed

[AssetBundle] Loading scene through bundle second time crashes

Asset Bundles

-

Dec 17, 2015

-

Version/s: 5.3.0f4

Repro steps:1) Open the project and LoadingScene in it2) Play and wait for it to finish to load(click the popped up dialogs till the... Read more

0
votes
Won't Fix

Text "Outline Width" and Bold "Front Style" are not shown in the Text Pr...

Text (ATG)

-

Dec 08, 2025

-

Version/s: 6000.0.64f1, 6000.2.15f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

Steps to reproduce: Create a new Unity project using a 3D Universal Template Go to Assets > Create > UI Toolkit > UI Docume... Read more

0
votes
Won't Fix

Graphical artifacts when rendering Terrain in Shaded Wireframe mode

Terrain

-

Jul 02, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "Test_Terrain.zip"2. Open the "SampleScene" Scene3. Switch Shading Mode to Shaded Wire... Read more

0
votes
By Design

[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash

Mobile

-

Mar 20, 2019

-

Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1, 2019.2, 2019.3

Repro steps:1. Open QA attached project "repro_1139007"2. Switch the build target to Android3. Build and Run Actual: App crashes aft... Read more

2
votes
By Design

Using SwitchActiveBuildTarget API does not fully switch build target

Build Pipeline

-

Mar 17, 2017

-

Version/s: 5.4.2f2

How to reproduce:1. Open user provided project2. In File/Build Settings, set build to Android.3. From Build menu, select 'Android'. ... Read more

3
votes
Fixed

Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a ...

Serialization

-

Sep 27, 2019

-

Version/s: 2019.3.0a8, 2019.3.0b4, 2020.1.0a1

How to reproduce:1. Open attached project2. Open SampleScene3. Drag `SerializeFieldHangUp` to GameObject in the Inspector Reproducib... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.