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[AppleTV] Add to Embedded Binaries option is missing in the Plugin Importer
Steps to reproduce: 1. Open "Plugins.zip" project 2. Go to File > Build Profiles and make sure that tvOS Platform is activated 3.... Read more
VFX Graph samples' flipbook properties are not properly assigned when im...
How to reproduce:1. Open the attached "vfx_sample_issue" project2. Open the Package Manager window (Window → Package Manager)3. Sele... Read more
[Android]Audio playback is silent when played on the Google Pixel 5 device
Reproduction steps:1. Open the attached “My project” project2. Build and run the Player (File > Build And Run)3. Turn up the devi... Read more
The font and border color indicating the selected Rendering Layer is dis...
How to reproduce:1. Create a new project2. Open Tags and Layers settings (Edit → Project Settings → Tags and Layers)3. In the Tags a... Read more
Particles are not visible due to depth value range calculation differenc...
Reproduction steps:1. Open the attached “UrpParticleShaderBug” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter th... Read more
Crash on RaiseException after pressing "Quit" on the "GetManagerFromCont...
Reproduction steps:1. Open the attached “repro_IN-76099“ project2. Observe the crash Reproducible with: 2021.3.38f1, 2022.3.30f1, 60... Read more
Details rendered one-per-drawcall in Unity 6
Description: Individual details are rendered in separate draw calls in the test scene 035_Shader_TerrainShaders. Discovered on a Mac... Read more
The USS cursor style property is not applied when it is set for the root...
Reproduction steps:1. Open the attached “VisualElementCursorBugReport.zip” project2. Open the custom “Test” Editor window from the t... Read more
[Player Settings] [Common] [Optimization] - Setting 'Preload Assets' thr...
Reproduction steps Open Build Profile Window (File > Build Profiles) Create a build profile (such as for Windows) Add a custom pl... Read more
Editor crashes on physx::shdfnd::internal::HashBase or freezes when inst...
Reproduction steps:1. Open the “user’s attached project”2. Open the “MIRROR” scene3. Enter Play Mode4. Observe the Editor crash or f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor