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votes
Active

[Vulkan] The memory allocation increases rapidly when there are multiple...

Vulkan

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Oct 31, 2025

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Version/s: 2022.3.68f1, 6000.0.61f1, 6000.2.10f1, 6000.3.0b9, 6000.4.0a4, 6000.5.0a7, 6000.6.0a1

Reproduction Steps:​​1. Open the attached “IN-121651“ project2. In Build Settings, enable “Development build”3. Build and Run the An... Read more

0
votes
Duplicate

Importing certain FBX model crashes editor

Asset Import

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce:1) create new unity project2) import users attached fbx modelEditor crashes. Regression started: 5.3.1f1 Read more

0
votes
Won't Fix

[URP]The sizes of LDR_LLLX Textures are wield.

Profiling

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May 30, 2022

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Version/s: 2022.2.0a17

1. Unzip the attached "URP_bug.zip" and open the project inside2. Switch to android target and graphics settings to GLES33. Build an... Read more

0
votes
Fixed

[Android] Error of "Failed to extract resources needed by IL2CPP" when b...

Android

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Feb 06, 2019

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Version/s: 2019.1.0b2

To reproduce:1. Open attached project2. Make sure it is on android platform3. Go to player settings and see if Split Application Bin... Read more

0
votes
Won't Fix

[Shaders] ApplyMaterialPassWithCache crash when changing shader file wh...

Shaders

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Jan 12, 2018

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Version/s: 2017.3.0p1

To reproduce:1. Open project attached2. Enter Play mode3. Modify any shader file (WaterSurface.shader or WaterSimulation) in any way... Read more

0
votes
Fixed

[Particles] Prewarm can exceed Max Particles limit

Visual Effects - Legacy

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Oct 15, 2020

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Version/s: 2019.4

1) Create Particle System2) Set Prewarm to true3) Set Max Particles to 14) Set Emission Rate over Time to 1 million5) Write a script... Read more

0
votes
Fixed

NullReferenceException Error is logged in Console when Converting Inspec...

Inspector Framework

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Sep 03, 2024

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Version/s: 6000.0.18f1

Steps to reproduce: Open any Project Create a Material in the Project Browser Select it and in the Inspector, in the Preview section... Read more

0
votes
Fixed

High CPU usage while downloading assetbundles

iOS

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Dec 18, 2015

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Version/s: 5.3.0f4

1. Open attached project2. Build to iOS3. Press LoadBundle button4. Look at CPU usage Regression from: 5.3.0f1 Read more

0
votes
Fixed

[RPW]Global Settings pages crashes when changing the current Global Sett...

RP Workflow

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Aug 22, 2023

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Version/s: 2023.2.0b5

1- Go to Project Settings, Graphics, HDRP Global Settings 2 - Change the global setting asset to a new one. 3- Change back to the ol... Read more

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