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[Vulkan] The memory allocation increases rapidly when there are multiple...
Reproduction Steps:1. Open the attached “IN-121651“ project2. In Build Settings, enable “Development build”3. Build and Run the An... Read more
Importing certain FBX model crashes editor
Steps to reproduce:1) create new unity project2) import users attached fbx modelEditor crashes. Regression started: 5.3.1f1 Read more
[URP]The sizes of LDR_LLLX Textures are wield.
1. Unzip the attached "URP_bug.zip" and open the project inside2. Switch to android target and graphics settings to GLES33. Build an... Read more
[Android] Error of "Failed to extract resources needed by IL2CPP" when b...
To reproduce:1. Open attached project2. Make sure it is on android platform3. Go to player settings and see if Split Application Bin... Read more
[Shaders] ApplyMaterialPassWithCache crash when changing shader file wh...
To reproduce:1. Open project attached2. Enter Play mode3. Modify any shader file (WaterSurface.shader or WaterSimulation) in any way... Read more
[Particles] Prewarm can exceed Max Particles limit
1) Create Particle System2) Set Prewarm to true3) Set Max Particles to 14) Set Emission Rate over Time to 1 million5) Write a script... Read more
NullReferenceException Error is logged in Console when Converting Inspec...
Steps to reproduce: Open any Project Create a Material in the Project Browser Select it and in the Inspector, in the Preview section... Read more
High CPU usage while downloading assetbundles
1. Open attached project2. Build to iOS3. Press LoadBundle button4. Look at CPU usage Regression from: 5.3.0f1 Read more
[RPW]Global Settings pages crashes when changing the current Global Sett...
1- Go to Project Settings, Graphics, HDRP Global Settings 2 - Change the global setting asset to a new one. 3- Change back to the ol... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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