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Main Player window is moved to the primary display when it's launched on...
Main Player window is moved to the primary display when it's launched on a 3rd monitor and a 2nd monitor is activated with Display.A... Read more
Crash on GetFontRealizationInfo when opening Rider with "Open C# Project"
How to reproduce: 1. Open user attached project "CameraCapture.zip" 2. Click on "Assets" > "Open C# Project" Expected result: Edito... Read more
Memory is leaking when Standalone Player window is being resized without...
How to reproduce: 1. Open the attached 'project-1201307.zip' project 2. Build and run the standalone 3. Open Windows Task Manager an... Read more
[DirectX12] Editor crashes on changing the texture of Face/Outline prope...
Editor crashes on changing the texture of Face/Outline property of Material Presets shader in TextMesh-Pro with Direct3D12 Graphics ... Read more
Input.GetTouch() is not detected on non-Primary Displays
Touch class, returned by Input.GetTouch() doesn't return touches performed on non-primary display (Windows > Settings > System > Dis... Read more
OnVideoCaptureResourceCreatedCallback does not get called when passing i...
How to reproduce: 1. Connect the webcam to a computer 2. Open the "SampleScene" in the attached "case_1192027_repro" project 3. Ente... Read more
Player freezes when Alt + Tabing if Player is running in the background ...
Steps to reproduce: 1. Download the attached project 2. Build a Standalone player (add "SampleScene" to build settings) 3. Launch pl... Read more
NativeTests fail when running Editor through Command Prompt
How to reproduce: 1. Open the Command Prompt 2. Navigate in the Command Prompt to the Unity Editor folder containing "Unity.exe" 3.... Read more
[Installer] Installation process shows a negative percentage value in th...
Downloading the Unity Editor and its support modules from the Windows Download Assistant shows a negative percentage value in the Pr... Read more
Windows Standalone player builds with Mono scripting backend don't run o...
Windows Standalone player builds with Mono scripting backend don't run on fresh windows installs due to Mono depending on an install... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard