Search Issue Tracker
WebGL audio RAM usage is higher than in native JS
To reproduce: 1. Build project (WebGLAudioTest.zip) 2. Run Build on Firefox 3. Open about:memory in new tab 4. Play sound in WebGL ... Read more
WebGL crashes when loading xml file on browser
Reproduction steps: 1. Open attached project 2. Open scene "Startup" 3. Build on WebGl 4. Launch index.html Read more
[WebGL] Input.GetKey gets stuck when changing focus
Steps to reproduce: 1. Download and open attached project "GetKeyBug.zip" 2. Build for WebGL including "Scene" scene 3. In browser, ... Read more
[WebGl] TouchPhase.Stationary does not get called when receiving touch i...
To reproduce: 1. Open project attached (touch input required) 2. Build it for WebGl 3. In your built project try touching and holdin... Read more
After loosing focus AudioSource.PlayScheduled in WebGL restarts clip ins...
Reproduction steps: 1. Open the attached project "PlayScheduledBug.zip"; 2. Open the "Test" scene; 3. Build for WebGL (File -> Build... Read more
WebGL build crashes when requesting ~255 character URL with UnityWebRequ...
How to reproduce: 1. Extract attached project from "caseWebGL1327368.zip" 2. Open the Command Prompt and navigate to the project's f... Read more
[Firefox] [VideoPlayer] If the build is uploaded in web server, the movi...
To reproduce: 1) Open attached project 2) Build on WebGL 3) Host it somewhere on the web. No repro when doing build and run 4) Load... Read more
[WebGL]Unity Xbox one controller controls in game doesn't correspond to ...
Steps to reproduce: 1. Connect Xbox One controller to PC. 1. Open attached project. 2. Run the project. 3. Press left trigger. --- N... Read more
[WebGL 2.0] WebGLMovieTexture doesn't render
Reproduction steps: 1. Open attached project. 2. Go to File > Build Settings > Player Settings > Rendering. 3. Make sure that "WebG... Read more
Building WebGL with Crash Reporting throws UnusedBytecodeStripper2 excep...
Building a project in WebGL with UnityCrashLog.unitypackage and Unity Performance Reporting throws 'UnusedBytecodeStripper2.exe did ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard