Search Issue Tracker
Duplicate
Votes
0
Found in
5.4.0b20
Issue ID
803731
Regression
No
Building WebGL with Crash Reporting throws UnusedBytecodeStripper2 exception
Building a project in WebGL with UnityCrashLog.unitypackage and Unity Performance Reporting throws 'UnusedBytecodeStripper2.exe did not run properly' exception
1. Open the attached project
2. Open the example scene
3. Add scene to build settings
4. Build and Run
Result: Editor throws an exception when building project in WebGL
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Add comment