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votes
By Design

[Line Renderer] Tolerance value does not get reset on opening a new Editor

Visual Effects - Legacy

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Jul 08, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a17

Tolerance value does not get reset on opening a new Editor. Ideally in new Editor components value should be set to the default valu... Read more

0
votes
Fixed

[Particle System] Ribbon trails are connected in the wrong order when us...

Visual Effects - Legacy

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Jul 09, 2020

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Version/s: 2018.4, 2019.4.3f1, 2020.2

How to reproduce: 1. Open user's attached "RibbonTrailsBug.zip" project 2. Go to Edit -> Project Settings 3. Select the Time menu it... Read more

0
votes
Fixed

Crash in StackAllocator::TryDeallocate when calling ParticleSystemRender...

Visual Effects - Legacy

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Jul 10, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.2

How to reproduce: 1. Open user-submitted project (BakeMeshCrash.zip) 2. Open the SampleScene 3. Enter Play Mode Expected result: th... Read more

1
votes
Fixed

ParticleSystem.MainModule.stopAction does not wait till particles of the...

Visual Effects - Legacy

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Jul 07, 2020

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Version/s: 2018.4, 2019.4, 2019.4.2f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached project "case_1261459-ParticleSystem" 2. Open the Scene "SampleScene" 3. Enter the Play Mode ... Read more

0
votes
Fixed

Particle System is not rendering when CommandBuffer.DrawRenderer() is us...

Visual Effects - Legacy

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Jul 14, 2020

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Version/s: 2019.3.10f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open attached project "URPBugReport.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Scene or Game v... Read more

0
votes
Fixed

Line Renderer color is incorrect when using Linear color space

Visual Effects - Legacy

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May 27, 2021

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Version/s: 2018.4, 2019.4, 2019.4.26f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. In the Hierarchy window, select Line Renderer ... Read more

0
votes
Won't Fix

Freeze/crash on DualThreadAllocator<DynamicHeapAllocator<LowLevelAllocat...

Visual Effects - Legacy

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Jul 27, 2020

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Version/s: 2018.4, 2018.4.20f1, 2019.4, 2020.1, 2020.2

Reproduction steps: 1. Open user's attached project 2. Open scene "SampleScene" 3. In the Inspector, Select "Particle System" -- obs... Read more

0
votes
Fixed

[Shuriken] NullReferenceException is thrown on adding multiple Sub-Emitt...

Visual Effects - Legacy

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Jul 29, 2020

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Version/s: 2020.2.0a20

In Particle System, after enabling sub-emitter option when multiple Sub-Emitter components added in the list resulting NullReference... Read more

0
votes
Fixed

[Shuriken] Particles with Rate Over Distance does not emit when moving t...

Visual Effects - Legacy

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Jul 30, 2020

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Version/s: 2018.4.25f1, 2019.4.1f1, 2019.4.5f1, 2020.1.0b12, 2020.2.0a13

How to reproduce: 1. Open attached project "case1266878.zip" and scene "SampleScene" 2. Enter Play Mode and observe Game View 3. In ... Read more

0
votes
Won't Fix

[Shuriken] Particle travels a shorter distance when in Play Mode

Visual Effects - Legacy

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Jun 20, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce: 1. Open project from the attached file "1257373.zip" 2. Open the Scene View and select "Particle System" GameObjec... Read more

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