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Audio is paused when the Player is minimized and Application.runInBackgr...
How to reproduce:1. Open the attached project "audio-disappears-when-minimized.zip"2. Build And Run the project for UWP3. Minimize t... Read more
USB-connected PS5 DualSense controller not detected when playing a UWP b...
How to reproduce:1. Open the user’s attached project “DeviceTest.zip”2. Connect a PS5 DualSense controller via USB3. Build And Run E... Read more
[UWP] Capabilities are not changed when rebuilding the project
How to reproduce:1. Open the attached project "2022-3-uwp-ds5.zip"2. Plug in a PS5 or PS4 controller3. Build And Run the project4. N... Read more
"Error: IL2CPP error (no further information about what managed code was...
How to reproduce:1. Open the attached project "1581088.zip"2. Build the project Expected results: Build is successfulActual results:... Read more
There is an invalid character at the start of the StoreManifest.xml when...
How to reproduce:1. Open the attached project "UWPStoreManifestIssue.zip"2. Build the project for UWP3. Open UWPStoreManifestIssue/S... Read more
Unity Player crashes when built for UWP and using HttpClient.GetAsync()
1. What happened The Unity Player crashes in native code after executing HttpClient.GetAsync() in a script. The crash only happens w... Read more
"Create App Packages..." option is greyed out when trying to Create App ...
How to reproduce:1, Create a new Unity project2, Build the project for UWP3, Open the built Solution in Visual Studio4, Select Proje... Read more
The "Overwrite background color" option is ignored when deployed on Holo...
How to reproduce:1. Open the attached project "xr_splash_repro.zip"2. Build And Run the project on HoloLens 2 Expected results: The ... Read more
"Fatal error in Unity CIL Linker Mono.Linker.LinkerFatalErrorException: ...
How to reproduce:1. Open the attached project "VR.zip"2. Buid the project for UWP Expected results: Build is successfulActual result... Read more
[UWP] "APPX0702 Payload file does not exist." is thrown when building fo...
How to reproduce:1. Open the attached project "HS2.zip"2. Build the project for UWP3. Open the built Solution4. Build the Solution E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS