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186
votes
Fixed

[URP][XR] Performance degradation when comparing Android Quest 2 builds ...

Universal RP

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Apr 11, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.15f1, 2022.3.7f1, 2023.1.0b12, 2023.2.0a10

Steps to reproduce:1. Open the attached user's project "PerfTest2020.zip"2. Build the project to Quest 2 in 2020.3.47f13. Observe pe... Read more

94
votes
Duplicate

RTHandles in URP causes memory allocation in multi-camera scenarios

Universal RP

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Nov 11, 2022

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Version/s: 2023.1.0b10

Steps to reproduce:1. Open the “Defender 2D” project2. Open “Camera Stacking” scene3. Enter Play Mode4. Compare and observe memory u... Read more

38
votes
Fixed

Depth pass is rendered with an incorrect matrix in the animation preview...

Universal RP

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Jun 30, 2023

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Version/s: 2022.3.4f1

Reproduction steps:1. Open the “URPAnimationPreview” project2. Navigate to the Animations folder and select any animation asset (e.g... Read more

21
votes
Won't Fix

Editor crashes on "GfxDeviceD3D12Base::DrawBuffersCommon" when selecting...

Universal RP

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Feb 02, 2024

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Version/s: 2022.3.18f1, 2023.2.7f1, 2023.3.0b4

Reproduction steps:1. Open the attached "ReproProj" project2. In the Project window, click on the "Assets/MI_Light_01" material3. In... Read more

26
votes
Fixed

ArgumentNullException and Assertion failed errors thrown when enabling O...

Universal RP

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May 23, 2023

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Version/s: 2022.2.21f1, 2022.3.4f1, 2023.1.0b18, 2023.2.0a16

How to reproduce:1. Open the “URP_empty_2022_2.zip“2. Enter “SampleScene“3. Select “URP-High Fidelity“ in Assets → Settings and enab... Read more

30
votes
Won't Fix

[URP] "Attempting to get Camera relative temporary RenderTexture" is thr...

Universal RP

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May 31, 2022

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Version/s: 2021.2.0b2, 2021.2.4f1, 2022.1.0a16

How to reproduce:1. Open the attached "case_1376601" project2. Open the "ReproScene" Scene3. Enter the Play Mode4. Select the "Main ... Read more

14
votes
Fixed

"undeclared identifier '_FOVEATED_RENDERING_NON_UNIFORM_RASTER" error is...

Universal RP

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Mar 21, 2024

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Version/s: 2022.3.22f1, 2023.2.16f1, 6000.0.0b13, 6000.1.0a7

Reproduction steps:1. Open the attached "Test20233URP" project2. Open the "New Scene" scene3. Observe the Console logs Expected resu... Read more

21
votes
Fixed

Shader compilation time is higher in 2021.3 than in 2020.3

Universal RP

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Oct 19, 2022

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Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a13

Reproduction steps:1. Open the “ShaderCompilation” project2. Make sure “Library/ShaderCache” is deleted3. Open the “Addressables Gro... Read more

25
votes
Won't Fix

[URP] Reflection Probe is black after baking when using the Blit Rendere...

Universal RP

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Jun 01, 2022

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Version/s: 2019.4.32f1, 2020.3.23f1, 2021.2.3f1, 2022.1.0a15

Reproduction steps:1. Open the 'ReflectionProbeTest' project2. Open the SampleScene3. Add a new Reflection Probe into the Scene4. Ba... Read more

11
votes
Won't Fix

m_IndirectSpecularColor changes when another URP scene is reserialized

Universal RP

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Jun 01, 2022

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Version/s: 2019.4.36f1, 2020.3.32f1, 2021.2.17f1, 2022.1.0b14, 2022.2.0a10

Reproduction steps:1. Open the project "1398073_IndirectColor"2. Open Assets/Scenes/SampleScene.unity in a text editor3. Check "m_In... Read more

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