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Inputs are called where they should not
Mobile UI inputs are called more times than they should since Unity 5.3 Read more
[UI] Input Delay in 5.2 (not in 5.1)
In version 5.2 there is a delay when attempting to navigate through UI using an axis, which is not present in version 5.1. Reproduct... Read more
When a Scrollbar is set on a ScrollRect you can no longer control the si...
How to reproduce: 1. Open the attached project2. Open "Test" scene (it has ScrollRect created, a content view for the ScrollRect, wh... Read more
Selecting game object in the hierarchy after adding Text component via s...
Steps to reproduce:1. Open attached project "componenttest.zip"2. Open "1" scene3. Enter play mode- Object is created via script and... Read more
A CanvasRenderer with multiple materials doesn't render correctly when r...
Steps to reproduce:1. Open attached project "RenderIssue.zip"2. Expand Canvas game object and delete one Image for blue material to ... Read more
ScrollRect performance is very slow when its 'Content' object contains c...
- The ScrollRect component in Unity's UI performs very slowly when its 'Content' contains children objects containing LayoutGroup su... Read more
SceneView/GameView repaint is delayed when any of Auto Layout Components...
Steps to reproduce: 1. Open the attached project2. Open 'Canvas Repaint Repro' scene3. Select the 'TextMeshPro Text' game object in ... Read more
[UI] [CanvasRenderer] CanvasRenderer.SetMesh results in miscolored, blue...
To reproduce:1. Open the project and TestScene in it2. In the sample, select Canvas > Custom Mesh.3. See the mesh data in the ins... Read more
Unity crashes at <IndexBufferD3D9::EndWriteIndices> when canvas shows up...
Reproduction steps:1. Open the attached file;2. Enter the Play mode;3. In the upper right corner find 'Locker(Container)' and press ... Read more
Disabling UI GameObject and going into Play Mode makes it invisible upon...
To reproduce:1. Open attached Unity project "UITest"2. Open "test" scene3. In the hierarchy, navigate to Canvas --> Image and dis... Read more
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