Search Issue Tracker
Won't Fix
Votes
2
Found in
5.4.0f3
Issue ID
841285
Regression
No
A CanvasRenderer with multiple materials doesn't render correctly when relativeDepth >= 1024
Steps to reproduce:
1. Open attached project "RenderIssue.zip"
2. Expand Canvas game object and delete one Image for blue material to appear (inspect attached video file "RenderIssue.mp4" for more detailed steps)
3. Create/duplicate one image and place it above "GameObject"
-Blue part of Quad disappears
Note: When trying to reproduce steps 2 & 3 in 5.5.0b7, 5.4.1p4, 5.3.6p5 on PC standalone platform unity resulted in a crash.
Results: CanvasRenderer does not render multiple materials when relativeDepth >= 1024
Reproduced on: 5.5.0b7, 5.4.1p4, 5.4.0f3, 5.3.6p5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- "Editor unavailable" message is displayed when navigating to "Get set up" tab in Unity Hub
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
Add comment